Hot Patch | Edit C# Without Leaving Play Mode
Divinity Codes
$14.84
$29.69
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Edit C# while Play Mode is running. Save your script in any IDE and Hot Patch applies the changes instantly, keeping your game running and your workflow uninterrupted.Edit. Save. Keep Playing.Hot Patch lets you update your C# code while Unity is in Play Mode.Simply edit your scripts in your favorite IDE, save the file, and Hot Patch automatically patches the updated methods without restarting Play Mode or triggering Unity's compilation pipeline.Spend less time waiting and more time building.Perfect for gameplay programming, rapid prototyping, balancing, bug fixing, and fast iteration.Works with your existing workflow. No IDE plugins. No complex setup. Just import the package and start patching.Third-Party NoticesHot Patch includes third-party libraries and custom assets. Their licenses and attribution details are provided in Third-Party Notices.txt, located at DivinityCodes/HotPatch/Third-Party Notices.txt.FeaturesRuntime C# method patchingWorks with any IDEAutomatic file detectionSupports Unity event methodsGeneric methodsStatic methodsLocal functionsLambda expressionsMethod parameter changesReturn type changesExtension methodsProperties and indexersConversion operatorsEventsWarm-up patchingPatch loggingZero configurationAnd Much More!Supported OS: Windows / macOSLink to documentation: https://divinitycodes.deThe architecture and core systems of the asset were designed and developed by the developer. AI-assisted tools were used during the development of some individual features and supporting code.




