Populate your cute stylized kitchen with this low-poly set of handcrafted cooking tools, cutlery, and cookware models.Cute Stylized Kitchen Utensils is a cute and stylized 3D asset pack featuring 48 low-poly kitchen props and tools designed to decorate charming game environments.All models share a cute, chunky low-poly style with textureless flat-color materials and a warm handcrafted look. The consistent visual style makes the assets easy to combine within the same scene.Included Assets:Blowtorch_MainBottleOpenerBreadBoxCuttingBoardDetergentBoxDishBrushDishSpongeEating_Fork_1Eating_Fork_2Eating_knife_1Eating_Knife_2Eating_Spoon_1Eating_Spoon_2ForkFork_1GraterJamKitchenPanKitchenScaleKitchenScale_1KitchenTrayKnifeKnife_1Knife_2KnifeHolderKnifeSet_Knife_1KnifeSet_Knife_2KnifeSet_Knife_3KnifeSet_Knife_4KnifeSet_Knife_5KnifeSet_Knife_6LemonSqueezer_MainMortarOvenGlovePaperTowelDispanser_MainPepperGrinderPestlePitcherSaltContainerSaucepanSpatulaSpoonTeapot_MainUtensilHolderWafflePan_BottomWhiskWoodenSpoonWoodenSpoon_1Features:48 stylized low-poly modelsKitchen utensils and cookwareTextureless flat-color materialsMobile-friendly geometryEasy to recolor and customizeConsistent visual stylePrefab-ready assetsNo external textures requiredTechnical Details:Number of unique assets and asset variants: 48Texture maps: NoneTexture dimensions: Not applicable, because this package does not include image texture maps. All assets use textureless flat-color materials.Material type: Textureless flat-color materialsRender pipelines: Built-in, URPHDRP: Compatible after material conversionModel type: Stylized low-poly 3D kitchen furniture, appliance and decorative prop assetsThe pack is suitable for simulation, casual, and cooking game projects and can be used to build environments such as modern kitchen, restaurant interior, and cozy dining room.Geometry:Number of unique 3D assets: 48Total triangle count: 42,798 trianglesAverage triangle count per asset: Approximately 892 trianglesTriangle count range: 156–3,524 triangles per assetLODs: NoAnimations: Not includedRigged models: NoTextures and Materials:Texture maps: NoneTexture dimensions: Not applicableUV mapping: Not required for the included textureless materialsMaterial type: Textureless flat-color materialsExternal textures: Not requiredIncluded texture map types: NoneAsset Setup:Prefabs included: YesNumber of prefabs: 48Model format: FBXRecommended scale: 1 Unity Unit = 1 meterRender Pipeline Compatibility:Built-in Render PipelineUniversal Render Pipeline (URP)High Definition Render Pipeline (HDRP): Materials require conversionTriangle Counts by Model:Blowtorch_Main: 1,258 trianglesBottleOpener: 560 trianglesBreadBox: 3,368 trianglesCuttingBoard: 600 trianglesDetergentBox: 1,000 trianglesDishBrush: 1,186 trianglesDishSponge: 846 trianglesEating_Fork_1: 342 trianglesEating_Fork_2: 330 trianglesEating_knife_1: 244 trianglesEating_Knife_2: 156 trianglesEating_Spoon_1: 230 trianglesEating_Spoon_2: 280 trianglesFork: 336 trianglesFork_1: 424 trianglesGrater: 3,524 trianglesJam: 1,454 trianglesKitchenPan: 894 trianglesKitchenScale: 856 trianglesKitchenScale_1: 660 trianglesKitchenTray: 884 trianglesKnife: 458 trianglesKnife_1: 388 trianglesKnife_2: 592 trianglesKnifeHolder: 1,066 trianglesKnifeSet_Knife_1: 530 trianglesKnifeSet_Knife_2: 502 trianglesKnifeSet_Knife_3: 332 trianglesKnifeSet_Knife_4: 386 trianglesKnifeSet_Knife_5: 592 trianglesKnifeSet_Knife_6: 414 trianglesLemonSqueezer_Main: 2,704 trianglesMortar: 564 trianglesOvenGlove: 932 trianglesPaperTowelDispanser_Main: 552 trianglesPepperGrinder: 696 trianglesPestle: 350 trianglesPitcher: 1,088 trianglesSaltContainer: 574 trianglesSaucepan: 816 trianglesSpatula: 890 trianglesSpoon: 438 trianglesTeapot_Main: 1,912 trianglesUtensilHolder: 598 trianglesWafflePan_Bottom: 3,372 trianglesWhisk: 1,738 trianglesWoodenSpoon: 450 trianglesWoodenSpoon_1: 432 trianglesAll included models use textureless materials. No albedo, normal, metallic, roughness, ambient occlusion, emission or other image texture maps are included.AI-generated images and models were used solely as references. All final models were manually remeshed and refined by hand.




