Build cohesive kitchens, cafés, dining rooms, and cozy interiors with 24 stylized, real-scale tableware and flatware props, each with four LODs, collision, and 2K PBR textures.Designed and validated for the Universal Render Pipeline (URP) in Unity 6.5 (6000.5.4f1). Built-in and HDRP are not supported in this release.Build a complete stylized table setting without mixing mismatched scales, materials, or silhouettes.Stylized Tableware Essentials is a coordinated collection of 24 independent, game-ready static props for kitchens, cafés, restaurants, dining rooms, cozy games, and interior set dressing. The pack combines glazed ceramic, clear glass, satin steel, and warm wood in one readable visual language.INCLUDED TABLEWARE- Dinner Plate- Side Plate- Deep Plate- Cereal Bowl- Serving Bowl- Compartment Plate- Rounded Kids Plate- Oval Serving Platter- Round Serving Platter- Coffee Cup- Water Pitcher- Table CarafeINCLUDED FLATWARE AND ACCESSORIES- Dinner Fork- Salad Fork- Table Knife- Rounded Steak Knife- Tablespoon- Teaspoon- Serving Spoon- Serving Fork- Coffee Saucer- Handled Serving Tray- Salad Server Spoon- Salad Server ForkPRODUCTION-READY FEATURES- 24 independent assets- Four authored LOD levels per asset: LOD0–LOD3- Real-world scale and logical pivots- UV0 plus a separate lightmap UV channel- 2048 × 2048 PBR texture sets- Authored convex, compound-convex, or static-mesh collision as appropriate- One validated Coffee Cup / Coffee Saucer fit- Clear-glass Water Pitcher and Table Carafe- Unity 6.5 URP Prefabs, LOD Groups, materials, colliders, and demo scene- Unreal Engine 5.8 Static Meshes, materials, collision, and Overview Map- Blender 5.1 sources plus FBX and GLB exchange filesThe collection is unbranded and contains no logos. These are static props; rigs, animation, liquid simulation, gameplay scripts, and interactive Blueprint systems are not included.Number of unique meshes: 24Number of prefabs: 24Number of materials: 24Number of textures: 96Texture dimensions: 2048 × 2048Texture maps per asset: Base Color, Normal, Metallic/Smoothness, OcclusionLOD0 triangle range: 592–11,456 per assetTotal LOD0 triangles: 77,884LODs: Yes, 4 levels per asset (LOD0–LOD3)UV mapping: Yes; UV0 and separate LightmapUVCollision: Yes; 16 convex hull, 7 compound-convex, and 1 static-mesh setup (33 authored collision primitives total)Rigging: NoAnimation: NoScripts: NoCustom shaders: 1 included glass shaderDemo scene: Yes; all 24 prefabs are present and visibleUnity validation: 24/24 prefabs, 0 reported issuesGenerative image AI was used only for selected promotional key art and marketing-image derivatives. The delivered 3D geometry, UVs, 2K PBR texture sets, LODs, collision, Unity prefabs, Unreal assets, and the technical screenshots were not generated by image-generation models. Technical screenshots show the delivered assets.




