PIDI: Skin and Character Shaders 4
Irreverent Software - PIDI
$27.50
$55.00
50%OFF
Jump AssetStore
A modern set of skin, stylized translucency and eye shaders for URP with a matching set of HDRP versions. Easy to use, extremely versatile and with great features such as dynamic real-time wrinkles!While this asset is not compatible with the Legacy pipeline, a copy of our previous release (Skin and Eye Shaders 3) for the Legacy pipeline is included as a bonus for users that cannot upgrade their projects to URP / HDRP yet.This bonus content for the Legacy RP is no longer receiving updates but at the time of release has no known major bugs nor issues.This is the Individual, Per-Seat version of the asset. It is meant for indies and solo devs.If you are working on a larger team or require multiple seats, please check our Team Edition as it may offer better value for your needs.PIDI : Skin and Character Shaders 4 is the latest version of our skin, translucency & eye rendering solution for UnityWHAT IS INCLUDEDThe Skin shader offers unparalleled realism and advanced features such as real-time translucency, subsurface scattering, dynamic wrinkles through GPU tension maps, support for HDRP and Universal RP as well as compatibility with all kinds of devices from mobile to high-end desktop.The stylized tranclucency shader adds rim lighting, softer rendering and a simplified workflow ideal for non-realistic and more casual games.The Eye shader brings extra life to your characters with the easiest workflow possible. Little to no textures needed, semi-procedural iris generation and full control over every part of the eye's appearance.PIDI : Skin and Character Shaders 4 is all you need to bring your characters to life.BONUS FEATURESAlso included is a copy of the Legacy Built-in shaders from our previous release, Skin and Eye Shaders 3. While these shaders are no longer being updated, they are still provided for projects that are not ready to upgrade to URP / HDRP yet.IMPORTANT NOTICESThis asset is a URP-first asset, meaning that URP is where most new features are tested on and intended for at least initially. HDRP receives ports of most features, except in cases where an equivalent feature is already present as part of the pipeline itself.Dynamic wrinkles via GPU based tension maps require Vertex Buffer support, not compatible with WebGL.The models in the screenshots are not included with the asset, they are displayed in the images only for demonstration purposes. Only the head model, the eye models and a copy of the Unity-made Chomper model are included.In order to take advantage of the advanced features of this asset such as dynamic wrinkles it is necessary to create custom normalmaps and additional textures for your model, which may not always be possible if you use pre-generated or procedural characters from third party tools.QUESTIONS OR SUGGESTIONS?All of our assets have been praised for the user support we provide, so if you have any doubts about our products before or after your purchase, please do not hesitate and contact us at support@irreverent-software.comDocumentation and support are available in English onlyTested in Unity 2022, 6, 6.3 and 6.5Highly praised technical supportAdvanced skin shader for URP with custom lightingStylized translucency shader for URP with custom lightingProcedural Eye shader for URP and HDRPSimple Eye shader for URP and HDRPShaders compatible with Forward and Forward+ ( in Deferred / Deferred+ the shaders render through Forward/Forward+)Skin shader for HDRP with support for dynamic wrinkles through GPU generated tension mapsSimple stylized tranclucency shader for HDRPLegacy shaders for Built-in as a bonus.




