SimpleCities is a procedural city generator allowing for rapid, random creation of cities both in the editor and at runtime.
Overlying the deep generation algorithms is a single function that calls generation of the city, along with a clean user interface that allows for endless customisation of the city.
Features
- Blazingly fast city generation - optimally sized cities will generate in milliseconds.
- Natural looking cities - despite the grid-based approach, SimpleCities uses a unique road network generation algorithm to build cities according to how they may be constructed in real life.
- Endless customisation - SimpleCities allows completely open ended access to source meshes allowing for as many of any buildings you wish to be used.
- User scaling - all units are standardized allowing the user to build accurately sized cities at any scale.
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Web Demo