Low Poly Modular Medieval Village - Mini World Studio
Mini World Studio
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$33.00
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Stylized low poly modular medieval village with animated water, VFX, LODs, custom colliders, and support for Built-in, URP, and HDRP.🌿 Low Poly Modular Medieval VillageBuild vibrant medieval villages with this stylized low poly environment designed for Unity. The package includes modular buildings, village decorations, animated environment effects, and a complete presentation scene, making it suitable for creating RPGs, survival games, strategy games, farming games, and other stylized worlds.The environment contains a wide variety of handcrafted assets, including medieval houses, blacksmith, windmill, watchtower, market structures, village decorations, farming areas, trees, rocks, flowers, boats, wooden docks, campfire area, lake, bridges, fences, and many additional props.The package also includes an animated water shader with dynamic ripple effects generated by a script that creates random circles on the lake surface, simulating fish jumping from the water. Multiple VFX particle systems are included for campfires, fireplaces, torches, candles, and chimney smoke.Everything is optimized for production use with custom colliders, LOD Groups, baked lighting support, and converters for all three Unity Render Pipelines.FeaturesStylized Low Poly Medieval VillageModular BuildingsBlacksmithWindmill with MechanismsWatchtowerAnimated Water ShaderDynamic Water Ripple ScriptFire, Torch, Fireplace, Candle & Chimney Smoke VFXCustom CollidersLOD GroupsLight Baking ReadyMobile FriendlyPresentation Scene IncludedBuilt-in / URP / HDRP ConvertersPerfect ForRPG GamesSurvival GamesFarming GamesStrategy GamesAdventure GamesOpen World GamesFantasy GamesMobile GamesRender Pipeline Compatibility:Built-in Render PipelineUniversal Render Pipeline (URP)High Definition Render Pipeline (HDRP)Built-in / URP / HDRP ConvertersModels:Objects: 344Total Polygon Count: 173,599Minimum Polygon Count: 1Maximum Polygon Count: 14,008Average Polygon Count: 504LODs: YesLOD Groups included on applicable modelsCustom Colliders includedMaterials:1 Main Material (Texture Atlas)1 Glass MaterialSeparate Materials for Water Shader and VFXTextures:- Main Texture Atlas: 128 × 128 px, PNG- Water Caustics: 512 × 512 px, PNG- Water Normal Map: 512 × 512 px, PNG- Glass: No texture — material-based- VFX: No textures — material-basedShaders & VFX:Stylized Animated Water ShaderDynamic Water Ripple ScriptFire VFXFireplace VFXTorch VFXCandle VFXChimney Smoke VFXOptimization:Custom CollidersLOD GroupsModels Prepared for Light BakingOptimized MeshesMobile FriendlyIncluded:Modular Medieval BuildingsVillage PropsNature AssetsFarming AssetsWindmill Mechanism PartsWatchtowerLakeWooden DockBoatsFire & Smoke VFXPresentation Scene with Post ProcessingBuilt-in / URP / HDRP ConvertersAnimations:No animations includedChatGPT was used to create and refine C# scripts for the lake water system. The AI-assisted code generates randomized ripple effects on the lake surface. The scripts were integrated, tested, and modified for the final asset.




