12 optimized low-poly green trees sharing a single texture palette with baked vertex AO for extreme performance and 1 single draw call.Expand your forest environments with the Nature Biome: Green - Trees Edition! This package features 12 unique low-poly green trees (including classic and pine variants) designed for high performance and clean stylized aesthetics.Performance First: All models share a single material texture atlas, allowing Unity to batch thousands of meshes into exactly 1 Draw Call using GPU Instancing.Baked Vertex AO: Ambient occlusion values are baked directly into the vertex color data of the meshes, providing rich geometric shadows without the need for extra texture maps.Plug & Play: Clean folder structure, ready-to-use prefabs, and fully compatible with URP, HDRP render pipelines. Perfect for prototyping or releasing your indie game!Third-Party Notices:Asset uses Imphenzia Pixpal Texture under Creative Commons Zero (CC0) / Public Domain; see Third-Party Notices.txt file in package for details.12 Unique Prefabs: Various pine trees & classic Trees3-Textures Atlas Framework: The entire environment shares a single material with 3 textures map, Basecolor, Attributes & Emission, maximizing static and dynamic batching capabilities (Textures Size: 128x128).UVs: All assets are made by compress UVs to one single point, thanks to this, a high texture resolution is not required.Vertex-Color Baked AO: Soft contact shadows baked directly into the geometry data channels to completely avoid extra texture memory loading.Drag & Drop Ready: Production-ready asset baselines with optimized box and convex mesh primitives for quick physics setup.Cross-Pipeline Versatility: Fully compatible with all modern rendering architectures.LODS: in v1.0 Lods are not available.Animations: NoPolycounts: 200 Tris to 1000 (it very depends about objects)




