Take your Game Creator 2 visual scripting workflows to the next level with Inline Variables, a clean and efficient way to create temporary variables directly as instructions.Simplify your Game Creator 2 logic with inline variables that exist only for the duration of an instruction execution flow. This package introduces a set of instructions for creating single or multiple inline variables. It also provides a highly efficient way to iterate over lists and other collections, making complex logic cleaner, faster, and easier to maintain.Instead of cluttering your scene with extra variable components for temporary values, you can declare variables exactly where they are needed and use them instantly in later instructions without adding unnecessary overhead.Key FeaturesPlug and play, No setup required.Declare temporary name or list variables directly as instructions.Complete set of Instructions, Conditions, Property Setter and Getter.Keep variables access scope to the current instruction execution flow.'For Each in List' Instruction to iterate lists and other collections with ease.'If Else Conditions' Instruction with inline variable scope access support.Restores initial values when the scope ends, unless persistence is enabled.Reduce scene clutter by avoiding variable components for temporary values.Supports all Official Game Creator 2 modules Variable Value Types.Full access to C# source code for easy modification.If you have any feedback, suggestions or need help, feel free to contact us.📄Docs | ✉️Email




