25 unique, game-ready low poly fish models — each with a built-in swim animation and 2K textures. Perfect for underwater scenes, aquariums, fishing games, and stylized mobile projects.Built for URP (URP/Lit materials, tested on Unity 6, URP 17.3). Meshes (FBX) and 2K albedo textures (PNG) are pipeline-agnostic and include a looping FishSwim animation. Built-in/HDRP users: import works fine, just re-assign each fish's Albedo texture to a material using your pipeline's shader, or use Unity's material converter (Edit > Rendering > Materials > Convert).Bring your oceans to life with 25 unique low poly fish! Each model is rigged with a looping swim animation and its own 2048x2048 albedo texture. Optimized for mobile and WebGL - perfect for underwater scenes, aquariums and fishing games. Just drag, drop and watch them swim! Import and start playing!Key Features✅ 25 unique fish models — each with its own shape and color✅ Built-in swim animation — every fish is rigged with a looping swim cycle, ready to play✅ Low poly & optimized — great for mobile, WebGL, and large schools of fish✅ 2K (2048×2048) albedo textures — one per model✅ Clean FBX format — works in any 3D pipeline✅ Pre-assigned materials — drag and drop, no setup✅ Consistent art style — all 25 share one cohesive stylized look✅ Beginner-friendly — no shaders or plugins requiredPerfect ForUnderwater / ocean scenesAquarium & pet simulatorsFishing gamesCasual & hyper-casual mobile gamesIdle / clicker gamesEducational & kids' appsAmbient background life for any environmentModels: 25 FBX meshesTextures: 25 × 2048×2048 albedo (base color) PNG maps (one per model)Materials: Standard material per model (works with Built-in RP; convert to URP/HDRP as needed)Poly count: low poly, optimized for real-time — [VERIFY exact tris/verts range in Unity]Rigging / animation: all 25 models are rigged (skinned) and include a looping "FishSwim" animation clipThe base 3D meshes and textures were generated using AI text/image-to-3D tools, then imported into Unity where they were cleaned up, optimized, retextured to lossless PNG, given URP materials and prefabs, rigged with a looping swim animation, and assembled into a demo scene




