Realistic rigged game-ready wolf 3D model for Unity URP with 9,698 triangles, PBR textures, optimized topology, real-world scale, and prefab included.Wolf – Game-Ready Rigged 3D Animal Model for Unity URPBring realistic wildlife to your Unity projects with this rigged, game-ready Wolf 3D Model, designed for wildlife games, survival experiences, forest environments, open-world adventures, hunting simulations, medieval and fantasy settings, nature scenes, and educational projects.Featuring realistic wolf proportions, a strong athletic silhouette, naturally shaped head and muzzle, pointed ears, defined paws, muscular legs, and a characteristic bushy tail, this asset delivers a recognizable and believable wild animal while remaining optimized for real-time applications.With 9,698 triangles, the model provides a balanced combination of visual detail and efficient performance, making it suitable for both foreground wildlife and populated game environments.Rigged & Ready for Unity GenericThe wolf includes a basic quadruped skeletal rig with a clean bone hierarchy covering the root, spine, neck, head, front legs, rear legs, paws, and tail.The rig is configured for use with Unity's Generic animation system, making it suitable for custom quadruped animations, imported animation clips, procedural animation systems, and Unity Animation Rigging workflows.The mesh is fully skinned to the skeleton with tested deformation across the main body joints, including the legs, spine, neck, head, and tail.No animations are included.The asset provides the rigged and skinned character ready for developers or animators to create or apply their own compatible animations.Optimized for Unity & URPThe asset is prepared for Unity's Universal Render Pipeline (URP) and includes ready-to-use materials and a prefab for fast integration into your project.Key FeaturesPolycount: 9,698 triangles – optimized for real-time useBasic quadruped skeletal rigUnity Generic rig compatibilityRoot bone for proper skeletal hierarchyRigged spine, neck, head, front legs, rear legs, paws, and tailFully skinned mesh with tested bone deformationClean and optimized topology suitable for animationRealistic wolf proportions and recognizable silhouetteHigh-resolution PBR texturesTexture resolutions: 4096x4096, 2048x2048, and 1024x1024PBR maps including Base Color, Normal, Roughness, Metallic, and Ambient OcclusionURP-ready Unity materialsReady-to-use Unity prefabSingle non-overlapping UV setReal-world metric scalePivot positioned at the bottom for convenient placementNo animations includedReal-World DimensionsLength: 150 cmWidth: 37.8 cmHeight: 119 cmWhat's Included?Rigged game-ready Wolf 3D ModelBasic quadruped skeletal rigSkinned meshUnity URP PrefabURP-compatible materialsPBR texture mapsMultiple texture resolutions for performance optimizationPerfect for Unity Projects Such AsWildlife and Animal GamesSurvival GamesForest and Wilderness EnvironmentsOpen-World AdventuresHunting and Tracking SimulationsMedieval and Fantasy GamesRPG EnvironmentsNature and Ecosystem SimulationsEducational ApplicationsCinematic and Interactive ScenesAdd a realistic rigged game-ready wolf to your Unity environment with an optimized model, Unity Generic-compatible skeletal rig, PBR materials, and flexible setup ready for custom animation workflows.Number of textures: 4 (1 textures set)Texture dimensions: 4096px, 2048px, 1024px, 512pxPolygon count: 9698 TrianglesNumber of meshes/prefabs: 1Rigging: YesUV mapping: YesTypes of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline ShaderThis asset was partially created using AI-generated high-poly references. Retopology was performed using AI-assisted tools, while mesh cleanup, topology refinement, UV mapping, baking, texturing, and rigging were manually completed. Created with licensed AI tools and carefully reviewed for full commercial use.




