Urban Architect Standard: Procedural City Builder
Ricky's Software
$8.25
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Terrain-free Unity city generator with editable roads, sidewalks, intersections, decals, buildings, signs, side objects, and generated low-poly buildings.Support packs are included for HDRP, URP, and Builtin.Urban Architect Standard is the affordable, complete version of Urban Architect for creating procedural cities and road networks without terrain modification features.Design road layouts manually or generate complete cities automatically inside the Unity Editor. Create curved roads, intersections, sidewalks, buildings, parking areas, driveways, and other city features using the same core procedural generation system found in Urban Architect Pro.Urban Architect Standard is ideal for flat environments, custom meshes, modular city scenes, and projects that do not require roads or buildings to modify Unity Terrain.FeaturesProcedural city and road generationInstant City generationManual road node placementAutomatic road network generationStraight and curved roadsIntersections and sidewalksBuilding placementParking lots, driveways, and walkwaysRuntime generationSupport for projects without Unity TerrainSource code includedCompatible with Built-in, URP, and HDRPStandard Version LimitationsUrban Architect Standard does not include terrain-related features such as:Terrain carvingTerrain smoothingTerrain deformationRoad conformation to terrainTerrain flattening beneath buildingsTerrain-aware placement and generationAdvanced terrain integration toolsUpgrade to Urban Architect Pro for the complete terrain-integrated workflow.Urban Architect Standard provides the full procedural city-building experience at an affordable price while allowing developers who need advanced terrain support to upgrade to the Pro version.Technical DetailsUnity Editor tool for procedural city and road generationSupports Built-in Render Pipeline, URP, and HDRPSource code includedEditor and runtime city generation supportedManual road-node placementAutomatic procedural road-network generationInstant City generationCurved and straight road supportT-junctions, four-way intersections, and curved intersectionsSidewalk generationBuilding placementParking lot, driveway, and walkway generationCustom road, building, material, and prefab supportCan generate cities without requiring a Unity TerrainDesigned for flat environments, custom ground meshes, and modular city scenesGenerated objects remain editable within UnityNo external software or online service requiredStandard Version LimitationsUrban Architect Standard does not include terrain-related functionality.The following features require Urban Architect Pro:Unity Terrain carvingTerrain deformation and smoothingTerrain conformation beneath roadsTerrain flattening beneath buildingsTerrain-aware road and building placementTerrain-integrated procedural generationArt assets shown in screenshots and promotional videos may not be included unless specifically stated in the package contents.




