An original 2:22 orchestral epic in E minor - strings, brass and percussion building through a quiet middle to a full-orchestra climax. For boss reveals, victories and titles.Hero's Entrance is an original orchestral cue in E minor, written for the moment the player has earned it — the gates open, the hero steps forward, and the theme lands.It is composed as a full orchestral score rather than assembled from loops, and it is written as a piece with a shape: an opening statement, a first climax around the one-minute mark, a quiet passage that pulls everything back, and the largest statement of the theme in the closing twenty seconds. Two minutes and twenty-two seconds end to end.Because the payoff lands at the end rather than the start, it sits particularly well under anything that resolves — a victory sequence, an end-of-game cinematic, a credit roll.Use it forBoss reveals and enemy entrancesVictory, level-complete and end-of-game sequencesTitle screens and main menusCinematics, cutscenes and trailersCreditsWhat's includedHero's Entrance.wav — 2:22, 44.1 kHz, 16-bit stereoWritten and produced by Alkis Hadjinicolaou. Royalty-free for use in your games and projects under the standard Unity Asset Store licence — no attribution required, no per-title fees.Number of Audio Wavs: 1Number of Audio Files: 1Sample rate: 44.1 kHzBit depth: 16-bitChannels: StereoDo Music Tracks loop: NoMinutes of audio provided: 2 minutes 22 seconds (2.37 minutes)Supported Development Platforms: All (Windows, macOS, Linux)Supported Target Build Platforms: All




