The Hollow is a game-ready animated infected creature for survival horror, zombie and dark fantasy games. Includes 27 custom animations, Unity Humanoid rig, URP support and ready-to-use prefabs.The Hollow is a game-ready animated horror creature designed for survival horror, dark fantasy, RPG, action, dungeon crawler and zombie game projects.This fast-moving infected creature features a thin emaciated body, elongated limbs and a disturbing humanoid silhouette suitable for agile enemy characters, infected creatures, zombies, dungeon monsters and supernatural horror encounters. Designed as a fast agile infected enemy for melee combat encounters.The character uses Unity's Humanoid rig, making it compatible with suitable Humanoid animation assets. An additional animated jaw bone is included for creature-specific mouth movement.The package contains 27 custom animations covering locomotion, attacks, reactions, deaths and creature behavior. Ready-to-use prefabs and standard Universal Render Pipeline materials are included.The asset uses the standard URP/Lit shader and does not require custom shaders or third-party Asset Store packages.Suitable for:• Survival horror games• Dark fantasy and RPG projects• Zombie and infected enemy systems• Dungeon crawlers• Action and adventure games• Cinematics and real-time animation• Prototype and indie game developmentPACKAGE CONTENTS• Game-ready Hollow creature• Unity Humanoid rig• Additional animated jaw bone• 27 custom creature animations• Ready-to-use prefabs• 4K PBR texture set• 7 body material variations• Standard URP/Lit materials• Non-overlapping UV mapping• Real-world scale• Organized and clearly named assetsNo additional Asset Store packages are required.TECHNICAL DETAILSCharacter• 12,611 triangles• 3 skinned meshesBodyShortsComplete character• 3 ready-to-use prefabs• Game-ready topology• Non-overlapping UVsRig• Humanoid rig• Additional animated jaw bone• Compatible with suitable Unity Humanoid animationsAnimations• 27 custom animationsAnimation categories:• 5 Idle variations• 3 Walk• 2 Run• 1 Jump• 6 Attack animations• 3 Hit reactions• 2 Death animations• 1 Stand Up• 1 Crawl• 2 Bite• 1 AgonyTextures• Up to 4096 × 4096• 512 × 512 Emission texture• PBR texture workflow• Base Color (multiple body variations)DefaultBileDried BloodFrozenSkinlessSwampToxic• Normal• Metallic / Smoothness• Ambient Occlusion• Body Mask• Additional Mask• EmissionMaterials• 7 material variants• Universal Render Pipeline• Standard URP/Lit shader• Metallic workflow• No custom shaders requiredRender Pipeline• Universal Render Pipeline (URP)Unity Version• Created and tested in Unity 6.3 LTSDependencies• No third-party Asset Store dependenciesLOD• No additional LOD meshes included




