The Ultimate Dissolve and Burn Shader Toolkit
Deadleaf Games
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A high quality solution for dissolve and burning transition VFX on 3D meshes.URP & HDRP compatibleThis package was created to help design high quality transition effects in your projects. The shaders themselves have a lot of customizable options to craft various burning and dissolving effects, such as: charred edges, animated glowing edges, directional burning and custom noise maps. Coupled with the ability to trigger with particles, you will be able to make endless burning FX for your URP Unity Projects.Contents:- 21 Preset Prefabs containing themed dissolves and directional burn transitions for 3d meshes each with particles set up.- 3 Easy to customizable shader materials- 3 Adaptable Shadergraph Shaders (if you want to expand the shaders)- Burn Controller script that triggers material and particles to activate at same time giving nice VFX transition.- 4 Demo ScenesFEATURES:Burn Controller:Fire off shader and particles at once.Moves particles to a position based on burn lengthWaits until particles and burning is done before deactivating/firing event.Dissolve Shader:Custom Noise Map or defaultNoise scaling and strengthGlowing edgesGlowing edges width scalingAnimated Glowing edge rippling optionsDirectional Burn Shader:Can burn in a direction (any direction fed values)Allows for any shape with adjusting projection min and max valuesCharred burn edge (additional edge to create burned edges)Custom Noise Map or defaultNoise scaling and strengthGlowing edgesGlowing edges width scalingAnimated Glowing edge rippling optionsRadial Burn Shader:Can burn inward or outward on a UV based spaceCustom Noise Map or defaultNoise scaling and strengthGlowing edgesGlowing edges width scalingAnimated Glowing edge rippling optionsAdjust position of burnShadergraph Package needed for shaders.




