Create animated scrolling direction markers for roads, racing tracks, pathways, parking areas, and navigation systems using Shader Graph. Fully customizable and optimized for URP.Animated Direction Marker Shader Graph (URP)Create professional-looking animated direction markers with a lightweight Shader Graph solution designed for the Universal Render Pipeline (URP).This package is ideal for racing games, driving simulators, endless runners, parking systems, factories, airports, sci-fi environments, navigation paths, and any project that requires animated directional indicators.The shader uses UV scrolling to create a smooth flowing arrow animation without requiring complex scripts, making it simple to integrate into existing projects.FeaturesAnimated scrolling arrow effectBuilt entirely with Shader GraphOptimized for Universal Render Pipeline (URP)Easy to customizeLightweight and mobile-friendlyIncludes demo sceneReady-to-use prefabsEasy material setupNo scripting requiredCustomizationThe shader allows you to customize:Scroll SpeedScroll DirectionArrow TextureColorEmission Intensity (if enabled)Custom Mesh SupportThe shader can be used on your own meshes.Important: Ensure your model has proper UV mapping created in Maya or Blender. The scrolling animation follows the mesh UV layout, so correctly aligned UVs are required for the arrows to move in the intended direction.Render Pipeline: Universal Render Pipeline (URP)Shader Graph basedNo C# scripts requiredMobile compatiblePC compatibleLightweight performanceFully editable Shader GraphIncludes materialsIncludes texturesIncludes prefabsIncludes demo sceneEasy drag-and-drop setupSuitable for roads, racing tracks, navigation paths, parking lots, airports, industrial floors, and futuristic environments





