ZillaTech GameCDN is a SaaS-connected Unity Editor extension for integrating Unity projects with the zillatech.io cloud service. Deliver game builds to a global audience via a high-bandwidth network.This package is a visual client for the zillatech.io SaaS platform.Account & service required. This plugin is a client for the zillatech.io.A free zillatech.io account is required to use it.The service includes a free tier (5 GB storage, 30 GB/month bandwidth).Additional storage and bandwidth are billed per the pricing page below.PricingThe plugin itself is free. It connects to the zillatech.io online service, whichrequires a free account to use.Free tier: 5 GB of storage and 30 GB/month of high-bandwidth delivery.Beyond the free tier: you can select a comfortable tier for your product, it is billable by invoice upfront.Pricing terms: https://portal.prod.zillatech.io/Documentation/pricingTerms of API usageThe plugin uses third-party API - it connects and authorizes to zillatech.io services.You can see terms of services for the API and client in the link below:https://portal.prod.zillatech.io/Home/TermsOfServiceAbout zillatech.iozillatech.io offers two complementary services:GameCDN - Host and distribute game builds World-Wide with high-bandwidth delivery.Installer - Build a custom installer for your game with delta patch support, reducing both bandwidth costs and storage requirements while improving delivery speed for your players.Getting StartedOnce installed, access the plugin from the Unity menu bar:Tools -> zillatech.ioSettings - Configure your API credentials and connection settings.Manage Versions - View and manage all published game versions.Upload New Build - Upload a new build to GameCDN.Manage Installer - Configure and generate game installers.SaaS Service RequirementsThe Unity package itself is free to install and use. It does not contain DRM, time-based restrictions, feature locks, watermarks, or artificial limitations on the functionality of the Unity Editor extension.The connected zillatech.io service uses usage-based limits for cloud storage and bandwidth. These limits apply to consumption of the online service and do not disable or remove functionality from the Unity package.Key Features of out system:Multiplatform PC support: Win32, Win64, Win64Arm, Linux64, Linux64Arm, MacOSIntel, MacOSArmFast global content delivery: Our infrastructure ensures high-speed downloads globally through CloudFront AWS technology.Persistent downloads: The game installer resumes downloads automatically after restarts, disconnects or pauses, ensuring continuous download progress.Delta patching technology: Our game updater supports delta changes in binary files. Players do not need to download large files from scratch every update you push.Binary storage system: The technology is based on a proprietary binary storage system and version control, allowing you to switch versions easily through our games distribution system.Customizable Game Launcher: Ability to customize the game launcher interface and functionality to your preferences.CI/CD Integration: Developer-friendly command line interface (ztcli) to manage versions, installers, and content delivery workflows.





