Sci-Fi Mech Side-Scroller Kit - Assembly Hangar & Action Demo
YIK Mecha Assets
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Build your mech from interchangeable parts in the hangar, then sortie into a playable side-scroller demo. Full C# source, Blender part pipeline, English PDF docs.Built for the Built-in Render Pipeline. For URP/HDRP projects, convert the included Standard materials via Edit > Rendering > Materials.Build a mech, then fly it into battle.Sci-Fi Mech Side-Scroller Kit is a complete starter kit for side-scrolling mech action games — with a hangar-style MECH ASSEMBLY SYSTEM as its centerpiece.━━ MECH ASSEMBLY HANGAR ━━• Slot-based part swapping: lower body, upper body (arms), chest, head, backpack, right/left weapons• Live part cycling with ◀ ▶ buttons — see the mech change instantly• Auto-Fill: drop a prefab with the right name prefix into the kit folder and it registers to the correct slot automatically• Per-slot position/rotation offsets, weapon X-mirroring (author once, equip both arms)• Save/load presets, one-click random builds• Press SORTIE and play the demo with the exact mech you assembled━━ PLAYABLE SIDE-SCROLLER DEMO ━━• Walk, jump, fuel-based jetpack hover, dash, shooting• Configurable enemies via ScriptableObject (health, speed, projectiles, FX, SFX)• Camera follow with high-jump lift, HUD, hit/explosion effects• Weapon parts carry their own muzzle, projectile and muzzle flash; backpacks carry the jetpack thruster effect━━ ITANO-STYLE MISSILE VOLLEYS ━━• Homing missile swarms with staggered launch, speed variation, curving smoke trails and converge-on-target behavior — one component, fully tunable━━ PLATFORMS ━━• Ping-pong moving platforms that carry the player• Auto-scrolling platform spawner for endless runner sections━━ MAKE YOUR OWN PARTS ━━• Naming rules + included Blender skeleton generator script (standard bones + sockets) — export FBX, make a prefab, Auto-Fill, done• Robot showcase viewer with rotation, framing and info panels━━ TECH ━━• Unity 2022.3 LTS, Built-in Render Pipeline• 100% C# source code, no DLLs• English documentation: QuickStart.pdf (5-minute setup) + Manual.pdf (full reference)• Demo scenes: Title → Assembly Hangar → Playable Demo• Mobile-friendly (Android landscape notes included)Support: yuinkeun@gmail.com- Mech Assembly Hangar: slot-based part swapping (lower / upper / chest / head / backpack / weapons), Auto-Fill part discovery, per-slot offsets, weapon mirroring, save/load presets, random builds, sortie into the demo.- Three connected scenes: title, assembly hangar (robot viewer), playable demo.- Side-view player controller: movement, jump, fuel-based jetpack hover, dash, fire; keyboard, on-screen touch and gamepad input.- Weapon parts carry their own muzzle, projectile and muzzle flash; backpack parts carry the jetpack thruster effect.- Itano-style homing missile volleys (launcher + missile components, fully tunable).- Moving and auto-scrolling platforms that carry the player.- ScriptableObject-based player and enemy settings.- Blender master-skeleton generator script for authoring new parts.- Full C# source, no DLLs. Built-in Render Pipeline, Unity 2022.3 LTS.- English documentation: QuickStart.pdf + Manual.pdf. AI disclosure included.This package includes AI-generated visual assets:- 3D mech models were generated with Meshy AI (paid plan, full ownership), then edited, cleaned, textured, rigged/animated, prefabbed, and integrated by the publisher.- One prop model (futuristic gun) was generated with Tripo AI (paid plan, full commercial rights) and integrated by the publisher.- Background images were created by the publisher using ChatGPT / GPT image generation (commercial use permitted under OpenAI terms).Not AI-generated: all VFX textures, effect/particle setups, Unity scenes, prefab setups, C# scripts, and documentation were made by the publisher. AI is not used as a runtime feature.





