Character customization system for Unity with modular heads, bodies, hair, and hands. Simple UI controls, easy setup, and quick integration for RPGs, casual games, and prototypes.Character Customization System is a lightweight and easy-to-use solution for adding modular character customization to Unity projects.The system allows players to switch between different character parts, including heads, bodies, hairstyles, and hands, using simple UI buttons.All character parts are assigned through GameObject lists in the Inspector, making the system easy to configure and expand without complex setup.Main features:• Modular character part switching• Head, body, hair, and hands categories• Simple next-item button controls• Automatic looping through available items• Easy Inspector setup• Supports custom models and accessories• Easy to expand with new categories• No external plugins required• Includes a demo scene and example setupThe asset is suitable for RPGs, casual games, character creators, prototypes, simulation games, and other projects that need a simple modular customization system.Developers can also extend the system with additional categories such as weapons, armor, hats, backpacks, shoes, capes, pets, or accessories.• Lightweight modular character customization system• Supports Head, Body, Hair, and Hands categories• Switches between customization items using UI Buttons• Automatic next-item cycling with loop-back to the first item• Inspector-based GameObject list setup• Easy to add, remove, or reorder customization items• Supports custom models, outfits, hairstyles, helmets, and accessories• Can be extended with additional categories such as weapons, armor, backpacks, capes, and shoes• Uses standard Unity components only• No external dependencies or third-party plugins required• Includes example character parts and a demo setup• Simple C# source code included• Suitable for RPGs, casual games, simulators, prototypes, and character creator systemsSupported OS: Windows, macOS, and Linux through the Unity Editor and supported Unity build targetsDependencies: NoneRender Pipeline: Compatible with the render pipeline used by the included materials; customization logic itself is render-pipeline independentDocumentation: Included with the packagei'm use AI for Generate Photo





