Add gameplay recording to your mobile game with a one-line API. Lightweight native plugin with no third-party SDKs. Compatible with Android and iOS mobile builds.NATIVE SCREEN RECORDER (FREE)Capture gameplay on mobile devices with one line of code — no third-party SDKs and no complex setup.ScreenRecorder.StartRecording();ScreenRecorder.StopRecording();This free version records up to 5 seconds per clip. Upgrade to the Pro version for unlimited recording, gallery features, recording widget, and native share sheet support.Built on native mobile screen-capture APIs provided by the operating system. Records everything visible on screen — game view, UI, and overlays — exactly as the player sees it.PERFECT FORMobile gamesHypercasual, casual, and arcade gamesStudios adding clip capture without a backendIndie developers who need fast gameplay recordingFEATURES (FREE)One-line API: start, stop, and save recordingsFull-screen capture of game view, UI, and overlaysNative mobile screen recording (no root or jailbreak)Record screen with audio (platform-dependent options)Lightweight package with example scene and documentationEvent callbacks: OnRecordingStarted, OnRecordingStopped, OnRecordingFailNo third-party SDKs or external dependenciesPLATFORM COMPATIBILITYAndroid: API 21+Apple mobile devices: iOS 11.0+Unity 6.0 LTS and above (tested on Unity 6000.3+)Built-in, URP, and HDRP render pipelinesPRO VERSION INCLUDESUnlimited recording durationSave to device gallery / photosRecording widget UIIn-app galleryNative share sheet for sharing clips to social appsSUPPORTDocumentationDiscordGithubEmail: smilesoft4849@gmail.comLEGAL / TRADEMARK NOTICEAndroid is a trademark of Google LLC. iOS is a trademark of Apple Inc. Unity is a trademark of Unity Technologies. This product is developed by Smile Soft and is not affiliated with, endorsed by, or sponsored by Google, Apple, or Unity.Technical details (bullet list)• One-line API to start, stop, and save gameplay recordings• Full-screen capture — game view, UI, and overlays• Compatible with Android (API 21+) and iOS (11.0+) mobile builds• Android: uses the system MediaProjection API (no root required)• Apple mobile: uses the system ReplayKit framework• Record screen with audio (in-game and/or microphone, platform-dependent)• Free version: 5-second recording limit per clip• Pro version: unlimited duration, gallery save, widget UI, and share sheet• No third-party libraries — native OS APIs only• Unity 6.0 LTS+ (tested on Unity 6000.3+)• Supports Built-in, URP, and HDRP• Lightweight package (~1.1 MB)• Event callbacks: OnRecordingStarted, OnRecordingStopped, OnRecordingFail• Includes example scene and full API documentation





