Stack Master - Complete Mobile Game Template
Clawbear Games
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Production-ready Unity sort & match puzzle template with smooth card flow, customizable characters, skybox, Unity IAP v5, and free reskin-ready architecture.This package is delivered using the "Built in" render pipeline. The materials can be updated to URP and HDRP using the built-in update, as they use the Standard Shader.🍽️ Stack Master Sort – Production Ready Unity TemplateStack Master is a production-ready Unity template that combines satisfying sort, match, and lane-based puzzle mechanics with customer-serving gameplay.Tap a lane to move the bottom card to the top, creating the perfect flow to organize matching food cards. Complete a lane with identical cards to prepare food and automatically serve waiting customers. Rainbow blocker cards, frozen, locked, and burning mechanics add strategic depth across 100+ handcrafted levels.Featuring a powerful ScriptableObject-based Level Editor, monetization-ready power-ups, Unity IAP v5 support, clean modular architecture, and an easy-to-reskin art style, the template provides everything needed to build and publish a polished casual mobile game. Replace the food, character, UI, or even the skybox to quickly create your own unique theme.Required Unity Packages:- Advertisement Legacy- Mobile Notifications- In-App Purchasing- Input System- 2D Sprite- uGUIThese packages are required for the complete functionality of the mobile game template and can be installed via Unity Package Manager.🎮 Core GameplayCycle Cards – Tap a lane to move the bottom card to the top.Match Lanes – Fill an entire lane with the same food cards to clear it.Serve Customers – Cleared lanes create food that is automatically served.Clear the Level – Win by serving every customer and using all remaining cards from the pile.🧩 Special Mechanics🌈 Rainbow Card – Acts as a blocker that pushes cards and changes lane order.❄ Frozen Card – Cannot be cleared until broken with the Hammer.🔒 Locked Card – Locks the entire lane until unlocked with the Key.🔥 Burning Card – Destroys itself after a timer expires, causing game over. Use the Cooler to stop the countdown.⚡ Power-UpsFreezer – Freeze the level timer for 10 seconds.Swap – Replace all cards in a selected lane with new cards from the pile.Hammer – Break Frozen Cards.Key – Unlock locked lanes.Cooler – Extinguish Burning Cards.🛠 Level EditorThe included ScriptableObject-based editor allows full control over:Lane layoutsFood cardsRainbow blockersFrozen, Locked & Burning cardsCustomer ordersRemaining card pileMove limitsTimerPower-up availabilityDifficulty progression✨ FeaturesUnique lane sort puzzle gameplayStrategic card cycling flowAutomatic match & serving systemRainbow blocker mechanicFrozen, Locked & Burning cardsFive monetization-ready power-upsBuilt-in ScriptableObject Level Editor100+ ready-to-play levelsEasy-to-reskin graphicsMobile-optimized performanceClean modular architectureUnity IAP v5 supportFree to customize with your own art, characters, and themes📦 Perfect ForFood Sort GamesMatch & Sort Puzzle GamesCasual Mobile GamesHybrid Casual ProjectsReskin & Publish ProjectsIndie Developers & Game Studios📁 Included✅ Complete Source Code✅ Built-in Level Editor✅ Customer Serving System✅ Power-Up Framework✅ 100+ Ready Levels✅ Unity IAP v5 Integration✅ Mobile Monetization Support🚀 Build, customize, and launch your own food sort puzzle game faster with a production-ready foundation.Demo APKSupport email: clawbeargames@gmail.comYour rating, review and feedback are greatly appreciated!Addictive one-touch gameplaySmooth control, eye-catching stylized graphics100++ levels (more levels will be added soon)Very easy to add new levels with built-in level editorIn-app purchasing implemented (v5)Leaderboard system using DreamloNotification system for Android/iOSDaily reward system for better retentionMultiple ad networks: Admob and Unity Ads ready to use (banner, interstitial and rewarded ad).Commented C# code with detailed documentationOptimized for mobileFree-to-use assets (fonts, sounds, music, models, etc.)Ready to publish out-of-the-box





