Low-poly Red Forest biome for Aglen Realms: warm forest tiles, rocks, vegetation, and props. Requires Aglen Realms - World Core (URP).Aglen Realms - Low Poly Red Forest is a content biome for the Aglen Realms series: warm autumn-style forest ground and water, dense red-forest vegetation, rocks, and props — ready to paint and place in World Core.This pack is content only. The painting and placement tools ship with Aglen Realms - World Core (required, sold separately).REQUIRES• Aglen Realms - World Core• Unity 2022.3 LTS or newer• Universal Render Pipeline (URP)WHAT YOU GET• Red Forest Biome Definition + Environment Library• Ground tile prefabs (9)• Liquid tile prefabs (5)• Environment — Rocks (19)• Environment — Vegetation (32)• Environment — Props (12)• Biome materials and textures• Unique forest meshes (thuja trees, tree groups, mushrooms)• Sample scenes: Scene_Red_Forest, Showcase• Quick Start PDF (RedForest_QuickStart.pdf)HOW TO USE1. Install Aglen Realms - World Core first2. Import this biome pack3. Open Window → Aglen Realms → World Core4. Select Red Forest in the Biome dropdown5. Paint Landscape tiles and place Environment objects as usualNo manual registration. World Core discovers the biome automatically.NOTES• Prefabs in this pack use the Red Forest look; landscape tiles also rely on the shared mesh/shader setup from World Core• Custom content you create is yours; Aglen Realms assets stay under the Asset Store EULASuitable for stylized / low-poly / toon outdoor games that need a warm red forest environment inside the Aglen Realms workflow.TECHNICAL DETAILS — Aglen Realms - Low Poly Red ForestPackage type• Biome content pack (UPM: com.aglenrealms.biome-red-forest)• Requires Aglen Realms - World Core for editor tools and shared shaders/mesh libraryCompatibility• Unity 2022.3 LTS or newer• Render pipeline: URP• Built-in / HDRP: not supportedDependency• com.aglenrealms.world-core 1.0.0+ (Aglen Realms - World Core)Content counts (this package)• Number of prefabs: 77- Ground: 9- Liquid: 5- Rocks: 19- Vegetation: 32- Props: 12• Number of textures: 2• Texture dimensions:- Color atlas: 256×256 (redforest_texture.png)- Ground texture: 1024×1024 (redforest_ground_texture.png)• Number of materials: 3- RedForest_Material- RedForest_Ground_Material- Water_RedForest• Unique meshes (FBX in this package): 12• Demo / showcase scenes: 2- Scene_Red_Forest.unity- Showcase.unity• Shaders included in this pack: 0 (uses World Core shaders)Polygon counts (triangles, unique FBX in this package)• Minimum: 36 (mushrooms_01)• Maximum: 382 (env_group_tree_07)• Typical / median: ~126• Examples:- mushrooms_01 ≈ 36 tris- env_tree_thuja_04 ≈ 126 tris- env_group_tree_07 ≈ 382 trisNote: Additional landscape/environment meshes referenced by prefabs live in World Core’s shared mesh library.Rigging: NoAnimation count: 0Animation types: noneUV mapping: Yes (atlas-based toon materials)LOD: No LOD groups includedMaterials / maps• Stylized toon atlas workflow (Unlit), not full PBR• Maps: color atlas + ground texture; water material from the biome set• Shaders provided by World CoreAI (Cursor) assisted with package code and documentation. All 3D content, textures, and art were created by the author without generative AI.





