Dynamic Rain & Wetness System: Rivulets, Ripples, Interaction [URP]
JAMSWork
$15.39
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All in One weather system features realistic & physically accurate rain ripples, flowing raindrops, puddles accumulation, real-time interaction & water runoff seamlessly on any objects using a Slider.Bring your world to life with physically accurate weather system. Dynamic Rain & Wetness System is a premium, drag and drop system that instantly applies realistic rain ripples, flowing water, accumulating puddles and interaction to your existing materials seamlessly Whether you are building a gritty cyberpunk city, a lush forest, or a realistic architectural visualization, this shader adapts to your environment seamlessly.Key Features:Procedural Water Ripples: Infinite, non-repeating rain impacts generated entirely procedurally without relying on heavy flipbooks. Ripples dynamically overlap, fade, and react physically, rendering exclusively within flooded puddle zones for maximum realism.Flowing Rain Streaks & Splashes: Utilizing smart triplanar world-space projection, rain streaks intelligently slide down vertical faces. Rotate or scale your objects, and the gravity-driven droplets adapt instantly, featuring customizable noise distortion for authentic liquid refraction.Dynamic Puddles & Water Runoff: Advanced noise-driven puddle accumulation. Watch as the environment gets soaked—once the puddles hit their flood threshold, the shader triggers a customized directional runoff system to mimic real-world drainage and overflowing water.Interactive Wetness & Trails: Built-in support for character and physics interactions. Feed a dynamic Render Texture into the material to part the water, leaving dry trails, splashing footsteps, and localized surface disruption as actors move through the weather.Seamless PBR Integration: The shader accurately modifies your base material data—lowering roughness for a glossy finish and darkening the albedo to ensure your surfaces look genuinely wet under dynamic scene lighting.Unity 6 URP Ready: Developed natively within the latest Shader Graph framework. Highly optimized, SRP Batcher compatible, and completely artist-friendly with a clean, node-by-node exposed material inspector.Made natively on Unity 6.3 ShaderGraph and URP.Features;1. Flowing Rain Rivulets2. Realistic Irregular Ripples3. Physically accurate puddle accumulation4. Surface water runoff when puddles flood up5. Realtime interactionFits seamlessly on any objects and all effects are angle aware no matter how you rotate or move your objects. Just plug and play !





