Procedural Unity Editor tool for creating cannon balls, boulders, stones, and shot racks. Export optimized game-ready meshes as FBX or Unity assets.This asset is designed to be compatible with Unity 2020 through Unity 6. If you encounter any compatibility issues, please don't hesitate to contact me via email. I'll be happy to help.Procedural Cannon Balls, Boulders & Shot Racks Generator is a Unity Editor tool for creating customizable cannon balls, stones, boulders, and shot racks directly inside the Unity Editor.Generate game-ready assets in minutes for historical, pirate, medieval, fortress, fantasy, or naval environments. Create perfectly smooth cannon balls, irregular procedural boulders, or fully customizable shot racks using line, triangle, circle, or free-form layouts.Perfect for creating:Cannon ballsStone ammunitionBouldersShot racksAmmunition storageFortress artillery propsPirate ship accessoriesHistorical decorationsMedieval siege propsEnvironmental detailsFeatures:Ball/Boulder GeneratorAdjustable horizontal and vertical radiusProcedural surface noise with editable scale, octaves, persistence, and seedAdjustable mesh resolutionShot Rack GeneratorLine, Triangle, Circle, and Free layoutsInteractive 2D rack shape editorEditable cannon-ball spacing, rows, and stacked levelsAdjustable rack marginsOptional ball cavitiesAdjustable cavity resolutionEditable bevels and rounded cornersCannon-ball Preview Mode for GPU-instancing workflowsMultiple material supportIndependent UV scaling for racks, cavities, and cannon ballsClean topologyClean UV mapping optimized for seamless materialsSave and load editable .detailsgen project filesFBX export (requires Unity FBX Exporter package)Unity Mesh Asset exportBuilt-in Render Pipeline supportUniversal Render Pipeline (URP) supportHigh Definition Render Pipeline (HDRP) supportIncludes sample projectsSource code includedNote: The package size is relatively large because it includes high-resolution sample textures and materials. Feel free to remove the included textures and replace them with your own to reduce the package size for your project.Features:Procedural Ball/Boulder GeneratorProcedural Shot Rack GeneratorInteractive 2D Builder ViewBall, Boulder, and Stone generationLine, Triangle, Circle, and Free rack layoutsEditable cavities and bevelsAdjustable mesh resolutionProcedural surface noiseMultiple material supportIndependent UV scalingSave/Load editable .detailsgen project filesFBX export (requires Unity FBX Exporter package)Unity Mesh Asset exportFile Formats:.detailsgen project filesFBX (optional)Unity Mesh AssetsDependencies:Unity FBX Exporter package (optional, for FBX export only)No runtime dependencies. Editor tool only.Source Code: IncludedCode refactoring





