Game-ready pack of Soviet-style loot crates, medkits, and interactive items with destructible crates, open/close scripts, and custom recorded sound effects.A large collection of Soviet-style loot containers and props, ready to drop into your game set in the 1980s–1990s. Perfect for action, horror, survival, and post-apocalyptic games that need authentic Eastern European loot and environment detail.The pack includes destructible wooden crates, openable metal and plastic medkits, and 11 unique small items to fill them with — from an ammo pack and army canteen to a set of period-accurate medical supplies. Each container comes as a ready-to-use prefab with trigger-based open/close and destruction scripts, custom sound effects, and optimized geometry for real-time use.Key Features:21 unique FBX models: 10 crates/medkits + 11 loot items21 prefabs: openable crates/medkits, destructible crates, and static crates2 flexible trigger-based scripts: Open/Close (with auto-close timer and configurable trigger — on player enter or on key press) and Destruction (mesh swap to fractured pieces, with instant or fade-out debris removal)23 custom recorded mono sound effects (crate/medkit open & close, crate destruction), with multiple variations for several soundsCustom fade-capable URP shader/material for crate debris (transparency support), included with wood textureFully baked PBR textures (Substance Painter) for all objects, 2048×2048 pxSeparate PBR textures for fractured crate debris, 2048×2048 pxShowcase demo scene includedGreat for loot systems, destructible environments, apartment/warehouse/military interiors, and any post-Soviet or Cold War-era scene.Rendering: Materials built for URP. To use with Built-in or HDRP, assign the corresponding shader in your project settings.Scripts:LidTrigger.cs — opens/closes crates and medkits via trigger; supports open on player enter or on key press, configurable auto-close delay, and open/close sound playbackBreakableTrigger.cs — swaps intact mesh for fractured pieces on trigger (player enter or key press), plays destruction sound, removes debris instantly or via fade-out (requires fade-capable material)Audio (WAV, 48000 Hz, Mono): 23 files totalCrate open / close (multiple variants)Metal medkit open / closePlastic medkit open / closeCrate destruction (multiple variants)Models & Prefabs:FBX models: 21 (10 crates/medkits + 11 items)Prefabs: 21Texture maps: Albedo, Normal, Metallic, Height, AO, RoughnessTexture resolution: 2048×2048 px (including fractured crate debris textures)Demo showcase scene includedPoly count (Tris / Verts):box_1 (1024/1352) box_2 (200/344) box_3 (1040/1440) box_4 (192/384) box_5 (2474/2713) fractured box_2 (726/1257) fractured box_4 (528/962) medKit_Metal (3012/2892) MedKit_MetalBig (4088/4686) MedKit_plastic (1276/1290) AmmoPack (1280/1568) Ampoule (164/136) Army canteen (4680/5125) Canned Goods (356/312) EnemaBulb (632/523) Esmarch tourniquet (2964/2418) Flask (552/503) SirenFlask (464/509) Small_Flask (524/509) Small_Flask_2 (304/279)Tablets (188/184)Total poly count: Tris: 26,668 / Verts: 29,386





