Edit multiple Unity Particle Systems at once with a simple and familiar workflow.Particle System Batch EditorEdit multiple Unity Particle Systems at once with a simple and familiar workflow.Select Particle Systems in the Hierarchy, enable only the properties you want to modify, preview the results with Change, then apply them to the Prefab when ready. Unchecked properties remain unchanged.Key FeaturesBatch edit multiple Particle SystemsInclude child Particle Systems and inactive objectsEdit commonly used Main Module and Renderer propertiesSet constant values or multiply existing valuesPreview changes before applying to PrefabsRevert unapplied changesRestart particle previews instantlyRestore the previous Prefab applySupports Unity UndoA lightweight editor tool designed to reduce repetitive Particle System adjustments without adding unnecessary complexity.Menu: Tools > Eric VFX > Particle System Batch Editor





