Trigger frame-perfect instructions, VFX, and interaction logic for any interaction, with the native Game Creator 2 Sequencer workflow.Gesture Sequencer unlocks the native Game Creator 2 Sequencer for any interaction.While typically reserved for combat or dialogue, this tool brings the familiar, frame-perfect sequence workflow to your entire project.Define logic, trigger effects, and manage instructions at exact animation frames.Perfect for interactions, environment manipulation, and character behaviors.Requires Game Creator 2 (sold separately; not included).⏱️ Core Features🎞️ Gesture Sequence EditorPrecision Timing: Scrub through any animation clip and insert instructions exactly where needed.Start/End Events: Handle extra logic to setup your sequences🛠️ Interaction & LogicInteraction Systems: Ideal for "pick up," "put down," or "use" mechanics. Trigger inventory logic or parenting exactly when the hand hits the target.Precise State Changes: Toggle colliders, adjust character variables, or change physics states mid-animation.VFX & SFX Sync: Coordinate particles, trails, and sound effects.Non-Combat Utility: Perfect for NPC tasks, daily life animations, complex emotes, or environmental interactions.⚙️ Architecture & DesignClean Implementation: Logic is decoupled from the animation files themselves.Reusability: Create it once and use for any GC2 Character.Zero Bloat: Lightweight extension that leverages existing GC2 infrastructure.📦 What's IncludedGesture Sequencer Editor.Sample animations for demo scene.Quick-start guide for setting up custom gestures.Gesture Sequencer Editor.Sample animations for demo scene.Text Documentation.





