Animated mesh deformation shader for URP with procedural noise-based motion. Includes demo scene, materials, and sample textures for plastic and metallic surface looks.Animated Mesh Deformation – URP is a procedural mesh deformation package for the Universal Render Pipeline. It uses a custom noise-driven shader to create dynamic, animated surface distortion on 3D objects without requiring complex setup.This package is suitable for stylized objects, organic motion, sci-fi surfaces, soft body-like visuals, experimental VFX, and animated environment props. It can be used to create living surfaces, wobbling forms, abstract deformation effects, and motion-rich object presentations.The package includes a custom URP shader, sample materials, seamless texture maps, prefabs, and a demo scene to help users get started quickly. Two example looks are included: a metallic surface style and a plastic surface style. These can be used directly or customized for different visual styles.The controls are simple and artist-friendly, making the package suitable for both beginners and more advanced Unity users. It is ideal for projects that need lightweight animated deformation directly on meshes inside URP.Custom procedural mesh deformation shader for URPNoise-based animated surface deformationAdjustable deformation parameters for animated motionIncludes metallic and plastic sample materialsIncludes 2 seamless sample texturesIncludes demo sceneIncludes prefabs for quick testingSuitable for stylized, abstract, organic, and experimental VFX use casesBeginner-friendly setupCompatible with Unity URPList of VFXs included: 2 sample deformation looks (Metallic, Plastic)Texture sizes: 2048x2048Number of VFXs: 2Custom shaders:





