Rim_Kryxen_V1_DChr – Game Ready is a high-quality 20-inch alloy wheel with clean topology, optimized geometry, multiple LODs, 4K PBR textures, four bronze material variants, and a separate center cap.Rim_Kryxen_V1_DChr – Game ReadyRim_Kryxen_V1_DChr is a high-quality 20-inch game-ready alloy wheel with a realistic bronze finish. The model features clean topology, optimized geometry, multiple LODs, and high-quality 4K PBR textures, making it ideal for real-time applications.Designed for Unity (URP/Built-in), this asset is suitable for racing games, vehicle customization systems, cinematics, automotive visualization, and other real-time projects.FeaturesHigh-quality 20-inch alloy wheelClean and optimized topologyGame-ready meshMultiple LODs4K PBR texturesOptimized UV layoutSeparate center cap and lug nutsCompatible with UnitySuitable for PC, console, and mobile projectsIncluded Material VariantsRim_DChr – Clean Dark ChromeRim_DChr_Drt – Dirty Dark ChromeRim_DChr_Use – Used Dark ChromeRim_DChr_UseDrt – Used & Dirty Dark ChromePerfect for sports cars, racing vehicles, street cars, automotive renders, vehicle customization systems, and next-generation real-time projects.A built-in render pipeline is included.The asset can also be used in URP after converting the materials with Unity's Render Pipeline Converter or by changing the material shader to Universal Render Pipeline/Lit.Number of textures (4 material variations × 3 texture maps)Texture dimensions: 4096 × 4096 (4K)Polygon count of (Rim_Kryxen_V1_Brz): 3710Minimum polygon count LOD3Maximum polygon count LOD0Number of meshes/prefabs: 4UV mapping YesLOD information: 4 LODs (LOD0–LOD3)Types of materials and texture maps: PBR (Base Color, Normal, Roughness, Ambient Occlusion)





