AAA Three Kingdoms Character 3D asset pack, featuring 7 rigged legendary ancient Chinese heroes with complete animations, for historical war games and cinematic projects.it is compatible with versions that support the Unity Shader Graph URP pipeline.Three Kingdoms Character Pack made by professional artists with AAA game quality standards. The pack includes 7 fully rigged legendary heroes, complete animation sets and pre-built showcase scenes themed around ancient China's legendary Three Kingdoms period.It is made with high attention to historical character design accuracy and visual quality. Everything in the pack is exactly the same as advertised in renders and showcase video. You will find production-ready optimized character models to populate your Three Kingdoms game levels, bring historical figures to life or create cinematic film cutscenes.Included Asset Categories:Legendary Heroes: 7 iconic Three Kingdoms characters: Lü Bu, Cao Cao, Liu Bei, Guan Yu, Zhang Fei, Zhao Yun, Zhuge LiangComplete Animations: Every character includes 4 core gameplay animations: Idle, Walk, Attack, DeathDemo Scene: Pre-built showcase scene demonstrating all characters with full animation previews ready to useCustom PBR Shader:This pack uses a dedicated ShaderGraph-based PBR shader optimized for URP, fully compatible with the Three Kingdoms Military Camp environment pack. It uses an efficient packed Mask texture workflow to keep performance high while maintaining AAA visual quality:Red Channel (R): Metallic map controls metalness responseGreen Channel (G): Roughness map controls surface smoothness Blue Channel (B): Ambient Occlusion (AO) adds contact shadow detailAdditional parameters allow fine-tuning of normal strength, emission and alpha clipping directly in the material inspector.Perfect for historical war games, Three Kingdoms themed projects, documentary films and interactive history experiences set during ancient China's legendary Three Kingdoms era. Fully compatible with all other IGD Three Kingdoms asset packs.WebSite: `https://kop098.github.io/igdmaster/` Discord: igdmasterTechnical Support: `https://discord.gg/dzJzhaCeUg`Number of meshes/prefabs: 7 Poly Count: ~25,000 average (range 15,000 - 35,000) UV mapping: Yes Number of Materials: 20+ Number of Textures: 60+ Texture Resolutions: 2048×2048, 1024×1024 Types of materials and texture maps: PBR (Metallic/Roughness workflow) Additional Content:- 4 core animations per character (Idle, Walk, Attack, Death)- Pre-built demo showcase scene





