Material Blender Suite - PBR Material Creator
Daelonik Artworks
$31.63
$63.25
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Layer-based PBR material creator for Unity. Combine texture sets, paint masks, preview changes in real time, and export production-ready materials with ease. Includes Triplanar Baker.[ASSET INFO] [Website] [Support][ASSET HIGHTLIGHTS]Layer‑based PBR material blending for creating custom, model‑specific materials.Support for tileable material libraries, allowing generic materials to be adapted to any 3D mesh.Per‑channel editing controls (albedo, normal, roughness, metallic, height, AO, emission).Smart masking system with shared masks, per‑channel overrides, painting tools, and combine modes.Real‑time preview on the target material, including alternative normal preview and turntable mode.Bevel effect generator for adding edge wear, engravings, raised paint, or panel cuts.Flexible blend modes (Normal, Multiply, Overlay, Soft Light, Add, etc.) for precise material mixing.Reusable material libraries (.mblb) for organizing and reusing texture sets across projects.Integrated Triplanar Baker to project and bake materials without relying on UVs. (This tool is included. Check the link to know more about it)Full texture export pipeline customizable working for all pipelines.Example projects included to better understand workflow.[INCLUDED][Material Blender][Triplanar Baker][DESCRIPTION]Material Blender is a Unity Editor tool for creating model‑specific PBR materials by blending multiple generic, tileable material sets into detailed layered composites. It offers powerful per‑channel controls (albedo, normal, roughness, metallic, height, AO, emission), smart masking, local and shared mask overrides, bevel effects, and real‑time preview directly on the target material.Its workflow allows artists to load a base material, stack additional layers from materials, folders, or reusable library items, adjust blend modes, fine‑tune channel properties, and paint masks either in 2D or directly on the 3D mesh. Final PBR texture sets can be exported with custom resolution, and automatic assignment to the material.Material Blender Suite also integrates Triplanar Baker, enabling any layer to be projected and baked onto a model without relying on its UVs. This makes it ideal for turning tileable material libraries into custom, mesh‑adapted texture sets ready for production.This tool works better with:[Mesh Map Baker][Material Packs Collection]More art tools:[X2PBR Texture to Material][AutoUnwrap for Unity]Check out our art packs:[FANTASY COLLECTION][SCI FI COLLECTION][NATURE COLLECTION]If you liked the package please review! I'ts very appreciated!If you need more info click on the "Asset info" link above.If you have any trouble and need for support check out the "Support" link above.





