Build Gizmos is a package that allows you to draw gizmos outside the editor at runtime. Useful for visual debugging of physics colliders and overlaps.This package includes functions to visualize the following geometry:lines and arrows2D rectangles, circles, capsules3D boxes, spheres, capsules and conesArbitrary lists of vertices2D physics colliders3D physics collidersPhysics2D overlap functionsPhysics overlap functionsThis package mimics the built-in gizmos provided by Unity. All gizmos are accessible via static functions called on the BuildGizmos class. To draw in the Scene view, call this library from the OnDrawGizmos or OnDrawGizmosSelected functions as usual. To draw in the Game view or in a build, call from the Update function.Collider gizmos are designed to exactly match the shape of the collider gizmos drawn in the Unity Editor, and Physics overlap functions precisely visualize the shape being intersected.Documentation is available here: gallegosaudio.com/BuildGizmos/documentation.html





