A complete third-person gameplay framework for Unity 6 featuring locomotion, combat, and integration systems for TPS and action game development.This package is configured for the Built-In Render Pipeline.URP and HDRP are not included by default. If you import this package into a URP or HDRP project, materials, lighting, and post-processing settings may require manual adjustment or conversion.TPS Locomotion & Combat Bundle is a complete third-person gameplay framework for Unity 6.This package combines a locomotion system, combat system, and integration layer into a unified workflow, allowing developers to rapidly prototype or build third-person action games.Locomotion Features• CharacterController-based movement• Walk, Run, and Sprint• Jump support• Free-look camera• Camera collision handling• Lock-on targeting• Target switchingCombat Features• Hitscan shooting• Semi-auto fire• Full-auto fire• Shotgun support• Reload system• Weapon swapping• Direct weapon slot selection• HitBox-based damageBundle Integration Features• Unified locomotion and combat workflow• Single-camera TPS setup• Integrated aiming and player rotation• Animator bridge for locomotion and combat• Example CQB demo sceneThis package is designed for developers building:• Third-person shooters• Action games• Soulslike-inspired projects• Gameplay prototypes• Indie game projectsBuilt for Unity 6 using the Built-In Render Pipeline and the New Input System.Additional ResourcesPlayable WebGL Demohttps://kennychoi1997.itch.io/tps-locomotion-combat-bundleFeatures• CharacterController-based locomotion• Walk, Run, Sprint, and Jump• Free-look camera• Camera collision system• Lock-on targeting• Target switching• Hitscan shooting• Semi-auto, Full-auto, and Shotgun fire modes• Reload system• Weapon swapping• Direct weapon slot selection• HitBox-based damage• Single-camera TPS integration workflow• Integrated player rotation system• Animator bridge integration• Example demo scenes includedSupported Platforms• Windows• macOS• LinuxSupported Render Pipeline• Built-In Render PipelineDependencies• Unity 6 (6000.x)• New Input SystemIncluded Demo Scenes• LocomotionOnlyDemo• CombatOnlyDemo• IntegratedDemo (CQB)Documentation• README• QUICK_START• INTEGRATION_GUIDE• CHANGELOG• Third_Party_NoticesAdditional Compatibility InformationConfigured for the Built-In Render Pipeline.URP and HDRP are not included by default. Materials, lighting, and post-processing settings may require manual conversion when importing into URP or HDRP projects.





