Runtime Terrain Deformation system for Unity Terrain. Add digging, soil piles, wheel tracks, crawler marks, flattening tools, and crater effects to gameplay.Runtime Terrain Deformation is a gameplay system for Unity Terrain that lets your project modify terrain heightmaps during play.The system is built around a central RuntimeTerrainDeformer component. Gameplay tools, vehicles, attachments, projectiles, and custom controllers can call it to dig, raise, flatten, smooth, or create crater-style deformations at runtime.Main features:Runtime digging on Unity TerrainSoil raising and dumpingTerrain flattening for blades, buckets, or construction toolsExcavator bucket support through world-position brush callsWheel track deformationCrawler / track mark deformationCrater and impact deformationAdjustable brush radius, strength, and falloffRuntime terrain reset supportExample vehicle enter/exit flowDocumentation for setup and integrationThe package is suitable for construction games, excavator simulators, survival games, destruction systems, military vehicle games, off-road driving projects, sandbox tools, and any project that needs terrain to react to gameplay.The system is customizable. You can connect it to your own excavator, shovel, wheel, vehicle, projectile, or attachment scripts by calling the deformation API from your own gameplay logic.Runtime Unity Terrain heightmap deformationDig, Raise, Flatten, Smooth, and Crater brush modesExcavator bucket and attachment integration through API callsWheel track and crawler track deformationAdjustable brush radius, strength, falloff, depth, and stamp spacingRuntime reset supportExample scripts for vehicles, impacts, input testing, and terrain toolsEnglish documentation included in TXT, MD, and PDF formatsSupported OSWindowsmacOSLinuxRequirementsUnity Terrain systemUnity 2022.3 LTS or newer recommendedBuilt-in Render Pipeline compatibleNo third-party runtime dependencies requiredDocumentationIncluded in the package:Documentation/Runtime Terrain Deformation Guide.mdDocumentation/Runtime Terrain Deformation Guide.txtDocumentation/Runtime Terrain Deformation Guide.pdfi'm use AI for Generate Photo





