Game-ready undead ghoul character for horror, dark fantasy, survival, RPG and action games. Includes a Unity Humanoid rig, animated jaw bone, 4K PBR textures, URP prefab and 27 animations.Undead Ghoul is a game-ready animated horror creature designed for survival horror, dark fantasy, RPG, action, dungeon crawler and zombie game projects.This realistic undead monster features a lean decayed body, an oversized animated mouth and a disturbing humanoid silhouette suitable for enemy characters, infected creatures, dungeon monsters, zombies and supernatural horror encounters.The character uses Unity's Humanoid rig, making it compatible with suitable Humanoid animation assets. An additional animated jaw bone is included for creature-specific mouth movement.The package contains 27 custom animations covering locomotion, attacks, reactions, deaths and creature behavior. A ready-to-use prefab and standard Universal Render Pipeline materials are included.The asset uses the standard URP/Lit shader and does not require custom shaders or third-party Asset Store packages.Suitable for:• Survival horror games• Dark fantasy and RPG projects• Zombie and infected enemy systems• Dungeon crawlers• Action and adventure games• Cinematics and real-time animation• Prototype and indie game developmentPACKAGE CONTENTS• Game-ready undead ghoul character• Unity Humanoid rig• Additional animated jaw bone• 27 custom creature animations• Ready-to-use URP prefab• 4K PBR texture set• Standard URP/Lit material• Non-overlapping UV mapping• Real-world scale• Organized and clearly named assetsNo additional Asset Store packages are required.TECHNICAL DETAILSCharacter:• 11,706 triangles• 1 skinned character mesh• 1 ready-to-use prefab• Game-ready topology• Non-overlapping UVsRig:• Humanoid rig• Additional animated jaw bone• Compatible with suitable Unity Humanoid animationsAnimations:• 27 custom animationsAnimation categories:• 5 Idle variations• 3 Walk• 2 Run• 1 Jump• 6 Attack animations• 3 Hit reactions• 2 Death animations• 1 Get-up animation• 1 Crawl• Biting• AgonyTextures:• Up to 4096 × 4096 resolution• PBR texture workflow• Base Color• Normal• Metallic / Smoothness• Ambient Occlusion• Mask textureMaterials:• Universal Render Pipeline• Standard URP/Lit shader• Metallic workflow• No custom shaders requiredRender Pipeline:• Universal Render Pipeline — URPUnity version:• Created and tested in Unity 6.3 LTSDependencies:• No third-party Asset Store dependenciesLOD:• No additional LOD meshes included





