A runtime-adjustable curvature shader that bends objects and environments to simulate cylindrical or spherical worlds.Transform your game world with dynamic curvature effects that simulate cylindrical and spherical environments in real time. This shader allows you to bend entire scenes seamlessly, creating unique perspectives and stylized visuals. Designed with both flexibility and usability in mind, it includes a powerful control script to manage curvature globally and ensures a smooth development experience: manage curvature across the scene, adjusts the camera frustum to prevent premature culling, and automatically disables the effect in edit mode for a smoother workflow.Key Features• Real-time world curvature (cylindrical and spherical)• Adjustable curvature during gameplay via script• Global control over all materials using the shader• Camera frustum adjustment to prevent visual popping• Automatically disabled in edit mode for easy scene editing• Seamless integration into existing projectsPerfect for stylized games, endless runners, planet-based worlds, or unique perspective effects, this shader gives you full control over how your world bends and behaves—without disrupting your workflow.1x Shader3x Materials4x Prefabs1x Script





