News | Video | Support | Forum | DiscordTerrain Essentials Bundle includes Mesh to Terrain, Tiny Terrain, Terrain Quality Manager, and Tree Tool.Purchased separately, these assets cost $108.98. The bundle price is $79.99, saving you $28.99.Convert custom 3D landscapes into editable Unity Terrains, set the right terrain-map resolutions, reduce Terrain Data size, and precisely refine the trees already placed in your environment.Mesh to Terrain converts terrain models created in 3D applications or assembled from meshes in Unity into native Unity Terrains. It can process multiple models and terrains, transfer model textures to Terrain Layers, split a model across several terrains, preserve seamless results between terrain tiles, and generate terrain holes. The converted result can then be edited with Unity Terrain tools and compatible third-party solutions.Tiny Terrain compresses Unity Terrain Data to reduce project, build, and AssetBundle size. It handles heightmaps, alphamaps, detail maps, trees, and holes while keeping Terrain API and third-party terrain workflows available. Compression is lossy for some data types, but is designed to provide substantial size savings with minimal visible difference. The asset supports synchronous, asynchronous, and multithreaded decompression, works with the Built-in Render Pipeline, URP, HDRP, and custom render pipelines, and provides an API for advanced loading workflows.Terrain Quality Manager changes the resolution of Unity Terrain heightmaps, detail maps, alphamaps, basemaps, and patches without discarding the existing terrain content. Use it to raise resolution for additional detail or lower resolution to improve performance. Changes can be applied to one terrain, every terrain in the scene, or every terrain in the project, with seamless processing for tiled terrain setups.Tree Tool gives you precise control over existing Unity Terrain trees. Select individual trees or groups, then move, scale, rotate, recolor, duplicate, replace, or remove them. Trees can also be extracted from Terrain Data into scene objects and injected back into a terrain. It works with trees placed by the Unity Terrain Editor or third-party tools and is optimized for terrains containing large numbers of trees.👉 How to Redeem the assets: After buying this bundle, visit each package listed above, add them to your cart, and checkout for free.





