Game-ready character featuring PBR textures, modular setup, humanoid rig, ARKit blendshapes, and customizable colors. Weapon included. Seamless integration and compatibility with my other characters.Lynx is compatible with the Built-in Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).Built-in Render Pipeline materials are included.URP materials are included.HDRP materials are included.◇━━━━━━━━━━━━◇━━━━━━━━━━◇YouTube | Instagram | Unity | ArtStation | LinkedIn◇━━━━━━━━━━━━◇━━━━━━━━━━◇ Production-ready modular character designed for modern real-time projects.Lynx - Urban Scout is a fully game-ready character built for gameplay, cinematics, interactive environments, and customization workflows.The character combines a modular cyberpunk scout setup, Apple ARKit facial blendshapes, Unreal Engine and Unity support, advanced material workflows, and production-friendly asset organization. Key FeaturesFully game-ready characterModular body and outfit systemsEpic Skeleton compatible (UE5 proportions)Apple ARKit facial blendshapes includedAdvanced material setup with easy color customizationProduction-friendly asset structureSeparate weapon mesh includedUnreal Engine and Unity projects includedFBX and OBJ formats included Polycount (No LOD system included) SK_Lynx_01.fbxFaces 28931 - Tris 57268 - Verts 31492SK_Lynx_02.fbxFaces 30187 - Tris 59780 - Verts 33031SK_Lynx_Base_Garment.fbxFaces 26249 - Tris 52218 - Verts 28303SK_Lynx_FullSet.fbxFaces 48722 - Tris 96692 - Verts 53343SM_Lynx_Weapon_01.fbxFaces 1292 - Tris 2332 - Verts 1164 Rig & Animation CompatibilityRigged to Epic Skeleton with preserved main hierarchyCompatible with standard Unreal Engine animationsFacial animation supported via morph targets Additional bones are included for extended control and optional physics setups.Full list of additional bones is available in the documentation. Facial Blendshapes52 Apple ARKit blendshapesCalibrated for facial animation and expression controlTested with Live Link Face in Unreal EngineCompatible with facial capture and streaming workflows Modularity & CustomizationFully modular character structureIndividual body and outfit parts can be enabled or disabledHidden geometry under clothing for improved performanceEasy color customization using material instancesDesigned to support multiple variations from a single base character Materials & TexturesAdvanced real-time materials includedCustom Shader Graph materials for color and detail customization (Unity)MatID masks for fast and intuitive color changesDesigned for efficient iteration and customization Engine Compatibility & Projects Unreal EngineSupported versions: 4.24+Epic Skeleton compatible with additional bonesFacial animation supported via morph targetsAdvanced material instances with MatID color masksDemo scene included for preview and testingBasic third-person demo animations includedHair wind simulation setup included UnityCompatible with Built-in, URP, and HDRP render pipelinesHumanoid rig with eye and jaw bonesFacial animation driven by BlendShapesFullSet.fbx included for customizationWorks with standard Humanoid animations from the Asset StoreEnvironments shown in preview images or videos are used for presentation purposes only Important Notes Advanced gameplay systems, controllers, and custom animation systems are not included SUPPORTEmail: yura.kuba@gmail.comLynx - Urban Scout Render Pipeline CompatibilityBuilt-in Render PipelineUniversal Render Pipeline (URP)High Definition Render Pipeline (HDRP) Included FormatsUnity packageFBXOBJTexturesUnreal Engine project deliverySubstance Painter project archive RigHumanoid rigEpic Skeleton compatible main hierarchyEye and jaw bones includedAdditional bones included for hair and extended character controls Facial Setup52 Apple ARKit blendshapesFacial animation supported by BlendShapes / morph targetsAdditional bones documentation: Lynx additional bones sheet Polycount (No LOD system included)SK_Lynx_01.fbxFaces 28931 - Tris 57268 - Verts 31492SK_Lynx_02.fbxFaces 30187 - Tris 59780 - Verts 33031SK_Lynx_Base_Garment.fbxFaces 26249 - Tris 52218 - Verts 28303SK_Lynx_FullSet.fbxFaces 48722 - Tris 96692 - Verts 53343SM_Lynx_Weapon_01.fbxFaces 1292 - Tris 2332 - Verts 1164 Materials & TexturesPBR texture workflowMatID masks for material color customizationUnity Shader Graph materials for customizationTexture archive includes PNG textures up to 4096x4096 NotesAdvanced gameplay systems, controllers, and custom animation systems are not included.Preview environments are for presentation only.Unity package upload/version management should be reviewed manually in the Publisher Portal before release.





