A complete 2D side-scroller movement and combat kit. Includes 34 character animations, 4 color variations, Aseprite source file, Animator, responsive movement, jump, roll, dash, 7 attack, combo system2D Character Movement - Game Kit is a complete starting point for creating a responsive 2D side-scroller character controller in Unity.This asset includes a fully animated pixel-art character, movement scripts, combat logic, health and damage systems, enemy support, and extra prefabs to help you quickly build and test a simple side-scroller scene.It is designed for developers who want to skip the most time-consuming parts of building a character movement system from scratch and start with a functional, configurable, and game-ready base.Key FeaturesFully configured 2D side-scroller character controllerPrecise and responsive movementGround detection systemJump system with coyote jump and jump bufferWalk, run, dash, back dash, roll, hard stop and 180° turn supportAttack combo systemConfigurable damage per attackPlayer health, damage and death systemEnemy health, damage and death systemDamage and impact feedbackReady-to-use prefabs for quickly building a test sceneIncludes the original Aseprite file with all character animationsEasy to adapt using your own character animationsCharacter AnimationsThe package includes 34 character animations, with 4 color variations of the same character.Included animations:5 Idle variationsWalkRunTurn 180°Hard StopJump RiseJump MidJump FallLandRunning Jump RiseRunning Jump MidRunning Jump FallRunning LandRollRoll Turn 180°7 Attack animationsExhaustGet UpHitTerminal OperateDefendDefend HitBack DashDashIncluded SystemsThe character comes fully configured with scripts for:Character movementGround detectionJumpCoyote jumpJump bufferJump cuttingRollRoll bufferDashBack dashAttacksAttack combo flowPlayer healthEnemy healthDamage handlingDeath logicConfigurable attack damageDamage and impact feedbackExtra Scene PrefabsThe asset also includes extra prefabs to help you build a simple side-scroller test scene, including:WindowsCity background with parallax effectPlant potSofaPicture framesWall lampsThese props can be used to quickly assemble a clean indoor environment for testing movement, combat, and scene composition.Use Your Own CharacterIf you already have your own character, you can replace the included animations with your own sprites and keep the movement, combat, health, damage, and feedback systems working as a base.This makes the asset useful not only as a complete character kit, but also as a foundation for custom side-scroller projects.Perfect For2D side-scroller gamesAction platformersMetroidvania prototypesBeat 'em up prototypesPixel-art game projectsLearning how to structure a 2D character controllerDevelopers who want a ready-to-use movement and combat foundationWhy Use This Asset?Building a responsive 2D character controller from scratch can take a lot of time. Movement feel, jump timing, coyote time, jump buffering, roll buffering, attack combos, damage feedback and health systems all require careful setup and iteration.2D Character Movement - Game Kit gives you a functional base with these core systems already implemented, so you can focus on building your game instead of solving the same foundation problems from zero.Spritesheet file count: 136 SpritesheetsAnimated: YesPixels: 96x84Pixel count details: All player animation frames use a fixed 96x84 px canvas, regardless of pose, so animations align without offset correction. Enemy sprites: ShooterScreen 320x320, ThumbScreen 320x384. FX Impact: 192x144.Spritesheets included: YesSource file(s): 1 Aseprite file: Player.asepriteAnimation type list: Idle x5 variations, Walk, Run, Dash, BackDash, Roll, RollTurn180, Turn180, HardStop, Jump Rise, Jump Mid, Jump Fall, RunningJump Rise, RunningJump Mid, RunningJump Fall, Land, RunningLand, Attack x7 variations, Defend, DefendHit, Hit, GetUp, Exhaust, TerminalOperate.Player variants: 4 color palette variants included: Earth, EarthAndSea, Original, Red. Each variant includes 32 animations and matching ready-to-use Animator Clips, for a total of 128 player .anim files.Additional content: Includes 2 enemy types, ShooterScreen and ThumbScreen, with idle, attack and die animations. Also includes 1 impact FX effect, a parallax city background set with 18+ layered textures, tileable lighting overlays, an animated plant prop, and a prototype tilemap set.Scripts included: 36 C# scripts covering movement, combat, camera behavior and state machines.Prefabs included: 16 ready-to-use prefabs.Art style: Pixel art based.


