This package contains audio files and simple prefabs only. No render pipeline specific shaders, materials, or visual systems are used.Bird call sounds cross over into cartoon territory quickly, and this library takes full advantage of that. 344 SFX - Bird Whistles is a large collection of bird toy whistle and bird voice sounds covering both natural bird calls and the kind of exaggerated, playful sounds that work in animation and game contexts.The duck call section is one of the largest in the library, with an extensive set of voice interaction recordings covering conversations, arguments, laughing, growling, nervous reactions, calm quacks, vibrating angry quacks, and yawning, each with a generous number of takes. The curlew is covered with an equally large set of singing call variations ranging from short single notes to fast excited runs, slow singing, and vibrational trills. The owl covers single hoots, double hoots, successive hoots, distant calls, kooky trill recordings, and long slow hoot sequences. The cuckoo comes in high-pitched and kooky slow versions. Crow caws cover short and long variants with close, distant, and excited takes. Chicken and turkey cluck sounds give you short and long sequences. A large set of bird toy whistle sounds covers chirps, tweets, slides, glissandos, warbler calls, and high-pitched slide whistle sequences.All sounds are studio recorded, fully metadata tagged, and ready for Unity.344 SFX - Bird Whistles - Metadata344 SFX - Bird Whistles - Demo TrackProduct details:Number of Sounds - 400Format - 48kHz, 24-Bit11 Chicken Or Turkey26 Crow18 Cuckoo52 Curlew158 Duck5 High Pitched Whistles64 Owl32 Sliding Chirps & Tweets12 Squeaky Chirps10 Warbler12 Water WhistleThis package contains only audio files and simple prefabs and has no render‐pipeline dependencies.Number of Audio Wavs:400Number of Audio Prefabs:11Sample Rate / Bit Rate: 48Khz, 24BitDoes Audio Loop: One Shot SoundsSupported Development Platforms:Windows: YesMac: YesDocumentation Link: 344 SFX - Bird Whistles - Documentation


