Pixul Physics 2D offers accurate, collision-based trajectory and a customisable physics solution for 2D games.
Fine tune the settings to get the exact look and feel for your game.
Features include:
- Easy to use.
- Display the trajectory as a dotted line using your own custom prefabs or as a solid line using Unity 5.5 line renderer features.
- Smooth your trajectory giving an improved appearance.
- Set the number of points along the trajectory.
- Multi-directional gravity customisation.
- Set the power with which you launch your object(s).
- Define surface properties per object in your game.
- Stop the trajectory passing through specific objects.
- Using a timer, hide the trajectory after firing.