Retro Furniture - Vintage 90s Style - Desktop, Chair and Storage Rack URP & HDRP
DanielLopezDev
$11.00
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3 Assets/Prefabs 90s Retro Style includes: 1 Desktop, 1 Chair, 1 Storage Rack.
All PBR Materials URP & HDRP Ready Drag n Drop with Mask Map ready for your favorite Pipeline.🚀 Retro 90s Teen Bedroom Furniture PackBring the ultimate nostalgia to your game environments with this high-fidelity Retro 90s Bedroom Furniture Pack. Perfect for narrative-driven games, retro environments, or stylized teenage bedrooms, this asset pack delivers the iconic aesthetic of the late 90s with absolute modern performance.This package includes 3 essential game-ready assets designed with mechanical accuracy and striking primary color aesthetics, capturing the classic metal-frame and laminate-board furniture design era:Retro Study Desktop / Computer DeskMulti-Tier Storage Rack / BookshelfMatching Metal-Frame Bedroom Chair🎨 Visual & Render Pipeline HighlightsFull Pipeline Unity Compatibility: Fully configured and optimized for both URP (Universal Render Pipeline) and HDRP (High Definition Render Pipeline). No manual setup required!Plug & Play Prefabs: Includes 3 production-ready Prefabs for URP and 3 production-ready Prefabs for HDRP. Just drag, drop, and build your scene.Advanced Dynamic Material Setup: Every asset features separate material definitions tailor-made for each pipeline's native shaders, guaranteeing optimal lighting interactions and realistic specular highlights out-of-the-box.Technical Specifications & TopologyGame-Ready Optimization: Exceptionally clean geometry and professional topology workflow. Low-poly execution with mid-poly silhouette fidelity, perfectly balanced for PC, Console, or high-end Mobile/VR rendering.Standalone Image Texture Sets: High-resolution PBR textures included in a structured folder setup to adapt cleanly to any pipeline variant.Professional Channel Packing: Includes advanced texture map variations for custom rendering pipelines:Standard / URP Maps: Albedo, Albedo-Smoothness (Smoothness packed in Alpha), Roughness, Smoothness, and Normal Maps.HDRP Mask Map Standard: High-performance Mask Map configuration pre-packed for the HD/Lit shader (Red: Metallic, Green: Ambient Occlusion, Blue: Detail Mask, Alpha: Smoothness).Package ContentsModels: Independent 3D Mesh assets with optimized pivot points for seamless object placement and layout manipulation.Prefabs: 2 sets of 3 automated prefabs (URP / HDRP).Texturing: PBR Workflow texture sets grouped systematically with professional English naming hierarchies.Level up your environmental storytelling with an authentic blast from the past! Add this optimized, production-proven asset pack to your project today.Number of Assets/Prefabs: 3Number of Unique Meshes: 97Total Triangles Count: 8,556Total Vertex Count: 5,178Unique Meshes and Poligon Count for Asset/Prefab:01. "Retro Desktop" Unique Meshes: 29. Triangles Count: 3,544. Vertices Count: 5,178.02. "Retro Rack" Unique Meshes: 48. Triangles Count: 3,544. Vertices Count: 2,240.03. "Retro Chair" Unique Meshes: 20. Triangles Count: 1,660. Vertices Count: 980.Rigging: NoAnimation: NoAnimation Count: NoneAnimation Types: None (Root Motion/In-place)UV Unwrap: YesUV Mapping: YesUV Overlapping: No OverlappingLODs: NoNumber of LODs: NoneCollisions: NoNumber of Materials: 3Number of Textures: 16 (996KB)Texture Dimensions: (1K)Type of Materials: URP & HDRPType of Textures: PBR (Albedo, Albedo-Smoothness, Roughness, Smoothness, Normals, Mask Map)Important/Additional Notes:Additional Information About Texture:Please note that not all included textures are used simultaneously in the prepared prefabs. Extra texture maps (such as individual Roughness, Smoothness and Normal maps) are provided to offer greater customization flexibility according to the customer's needs. The ready-to-use prefabs are pre-configured using the optimized Albedo-Smoothness Maps (with Smoothness in the Alpha Channel) to ensure maximum performance and a streamlined workflow in Unity.AI was NOT used at any stage of the process of creating this asset, neither for the object meshes nor for the creation of textures.


