Bring your Game Creator 2 world to life with Emerald AI. This integration connects the most popular AI system on the Asset Store to your quests, dialogues and triggers, with no coding at all.⚔️ Combat that flows both waysYour swords and guns damage Emerald agents, with hit reactions, fleeing, death and loot all behaving exactly as Emerald intends. And Emerald agents hunt your player back. One component makes your Game Creator 2 character something the AI can see, chase, attack and kill.❤️ Health the way you want itThe player health can be a plain number, a Stats attribute or any variable. After every hit the current health is written back to whatever you picked, so health bars, formulas and saved games always agree. No glue scripts, no drift.🏰 The faction system, unlockedEmerald AI decides friend and foe through factions. This package puts that power in your visual scripting. A stolen relic turns the temple guards hostile. A completed quest makes the rival camp friendly. One node, an entire village changes its mind about you.🐺 Companions from a dialogueAny Emerald AI can become a follower. Recruit a wolf through a dialogue option and it walks at your side and fights whatever attacks you. Dismiss it with another node. Escort quests, pets and allies are suddenly one instruction each.👁️ Stealth and alarmsReact the moment a guard notices the player. Start the alarm quest, spawn reinforcements, change the dialogue of everyone who heard. The detection events and conditions turn Emerald sight into gameplay.💀 Death means somethingEvery death, kill, block, dodge and health change is a Game Creator 2 trigger. Kill quests count themselves. Bosses update their health bars. A guard that wins its fight reports back.🧭 Direct the crowdSend an AI to a position. Change how it wanders. Flip it between Passive, Coward and Aggressive. Force it to attack, make it flee, kill it, revive it. Your scenes direct the AI like actors.Suitable for any genre with living creatures: RPGs with factions and companions, survival games with wildlife, stealth games with guards, and action games with enemies that react.Made by Auxilium. We read every Discord message and we ship updates based on what users ask for.What you needGame Creator 2 (Core) & The Melee module or the Shooter module for weapon combat and the demo scenes.Emerald AI 2024 by Black Horizon Studios.The player bridgeEmerald GC2 Player component makes your character a full Emerald combat target.Starting health from a number, a Stats attribute or a variable.Current health written back after every hit, so stats and bars stay in sync.Immortal toggle for cutscenes and testing.Instructions (13)Damage Emerald AI, Refill Emerald AI Health, Kill Emerald AI, Reset Emerald AI, Set Emerald AI Combat Target, Make Emerald AI Flee, Change Emerald AI Behavior, Set Emerald AI Faction Relation, Change Emerald AI Faction, Make Emerald AI Follow, Make Emerald AI Stop Following, Set Emerald AI Wander Type, Send Emerald AI To PositionEvents (10)On Emerald AI Damage, On Emerald AI Death, On Emerald AI Health Change, On Emerald AI Block Or Dodge, On Emerald AI Combat, On Emerald AI Killed Target, On Emerald AI Deal Damage, On Emerald AI Detect, On Emerald AI Damages Player, On Emerald AI Kills PlayerConditions (4)Emerald AI Is Alive, Emerald AI Is In Combat, Emerald AI Is Following, Emerald AI Detects PlayerValues (4)Emerald AI Health, Emerald AI Max Health, Emerald AI Combat Target, Emerald AI Target DistanceKey features31 nodes styled like official Game Creator 2 nodes.Full combat loop in both directions.Faction control from visual scripting.Companion recruiting and dismissal from any trigger or dialogue.Point nodes at the AI or anything inside it, they find the AI on their own.Every value accepts variables, formulas and other nodes.Demo scenes for the Melee module and the Shooter module.Fully documented source code, no assembly definition, works out of the box.Discord support.


