Outline Pro: Edge Detection Outline for URP, BRP & SRP
Adam Hincu
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Unity Outline Pro is an outline solution that has consistent outline thickness around objects, including full support for rigged and animated characters, and models.Unity Outline ProUnity Outline Pro is an Edge Detection (normal-based) Unity Outline solution designed to produce consistent outline thickness around objects regardless of viewing angle. Unlike screen-space or scale-dependent approaches, Outline Pro uses mesh normals to generate clean and uniform outlines that remain visually stable in-game.The asset supports both standard Mesh Renderers and Skinned Mesh Renderers, making it suitable for static props, animated characters, NPCs, enemies, and other rigged models. Outlines update correctly during animations, ensuring reliable results for character-focused projects.FeaturesNormal-Based Edge Detection for Consistent Outline ThicknessSupports both static meshes and Skinned Mesh RenderersFully compatible with rigged characters and animated modelsAdjustable outline color and widthEasy integration into existing Unity projectsDocumentation included within the asset packageLightweight and customizable implementationDocumentation is included to help you get started quickly and integrate Outline Pro into your Unity project.Normal-Based Edge Detection for Consistent Outline ThicknessSupports BRP (Built-In), URP (Universal), and SRP (Scriptable)Supports animated and rigged objects through Skinned Mesh Renderer compatibilityDocumentation included for quick and reliable setup


