Screen frosting effect for URP. Physical light refraction and customizable, dynamic screen freezing.Built exclusively for the Universal Render Pipeline (URP). Fully compatible with Unity 2022.3 LTS (Command Buffers) and perfectly adapted for Unity 6+ (Includes native Render Graph API support via dual-architecture scripting). Not compatible with HDRP or the Built-in Render Pipeline.Bring winter to your game in 3 clicks.The Screen-Space Frost Effect is a highly optimized, fullscreen shader built specifically for the Universal Render Pipeline (URP). Whether you need a punishing "cold damage" screen, a frozen magical biome transition, or a dramatic game-over freeze, this asset delivers physical light refraction and dynamic crystal growth straight to your camera.Why choose this asset?Clean Editor Workflow: The frost only renders in the Game View. Your Scene View remains completely clean while you design your levels!Plug & Play Controller: Drop the included Prefab into your scene and trigger the frost via code using a single line: frostController.SetFrost(true);Fully Customizable: Adjust the HDR color (perfect for toxic green ice or magical purple frost), distortion strength, smoothness, and transition curves directly from the Inspector.Future-Proof: Dual-architecture scripting ensures perfect compatibility with both Unity 2022.3 LTS and the new Unity 6 Render Graph.Stop wasting time tweaking complex post-processing stacks. Drop the material into your Renderer Data, assign the Prefab, and let the ice take over.Core Features:1 Full-Screen Shader Graph (Highly optimized).1 Custom URP Renderer Feature (Clean integration).1 Plug & Play C# Controller Prefab (Handles transition times and animation curves).Physical background distortion and light refraction mapping.Assets Included:1 Core Material (M_FrostScreenEffect).2 High-Quality Textures (Albedo/Alpha & Normal Map).Texture Resolution: 2048x2048.1 Showcase Demo Scene.Comprehensive PDF Documentation.Tested on Unity 2022.3 LTS and Unity 6 (Render Graph ready).


