Building a 3D city for your game? Give your players a break from the action! An interactive neighborhood football field is the perfect way to add player freedom, and a fun mini-game.IMPORTANT NOTE: I only created the props. YOU need to make it into a mini game. No scripts included.How would I build this myself?Trigger the Game: Place a box collider at the field entrance to detect when the player walks in. Remember circle glowing shapes in GTA? Same logic.Start the Game: Add a sphere collider and a physics material to the football.Score & Track: Position a trigger collider in the goal posts. When the ball passes through, trigger a particle effect, play a "swish" sound, and update the scoreboard UI!Number of textures: 2Texture dimensions: 1024x1024Polygon count of [Football_LOD0]:3780 Polygon count of [Football_LOD1]:900Polygon count of [Football_LOD2]:170Polygon count of [Football_Goal]:660Number of meshes/prefabs: 5Rigging: NoAnimation count: 0UV mapping: YesLOD count: 3 (only for ball, rest is lowpoly)Types of materials and texture maps: PBR


