PackSmith - Asset Pack Validator & Publisher QA
Xyflow
$30.79
$43.99
30%OFF
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Scan Unity asset packs for broken refs, visual risks, safe fixes, and publisher-readiness issues before they waste your time.PackSmith is an Editor-only utility with no runtime shaders, render features, or gameplay components. It works in Built-in, URP, and HDRP projects and reads the active render pipeline when reporting material, shader, and compatibility findings. Custom SRP projects can still scan, but pipeline-specific guidance may be less complete. No Asset Store dependencies required.PackSmith is a Unity Editor utility for checking imported asset packs before you rely on them in a real project.Use it when you buy a pack, import a downloaded folder, scan a selected Project folder, or run a broader project cleanup pass. PackSmith turns the scan into a clear verdict: what blocks use, what may break visuals, what needs review, and what can be safely fixed.For buyers, PackSmith helps catch broken references, missing materials, shader/render-pipeline risks, prefab problems, collider gaps, texture import issues, audio import concerns, suspicious files, long paths, package debris, and missing setup context.For publishers, PackSmith includes a Publisher QA preflight for documentation, dependencies, compatibility disclosure, samples/demo content, package hygiene, third-party notice risk, and store-readiness issues.Scans are read-only. Safe fixes are explicit, backed up, and followed by proof reports so changes can be reviewed and rolled back.PackSmith is genre-agnostic and works best with art, prefab, texture, audio, VFX, environment, prop, character, and mixed-content asset packs.Features:- Scan whole Assets folder, selected Project folder, imported folder, prefab, or .unitypackage result- Buyer verdict: blockers, visual risks, action-required findings, advisories, and safe fixes- Publisher QA preflight for store-readiness checks- Safe fixes with rollback backups and after-fix proof- Fix plan, scan report, Publisher QA report, and support bundle exports- Render-pipeline-aware material/shader compatibility reporting- Built-in bug report and suggestion flow with scan context attachedSupported OS:- Unity Editor on Windows, macOS, and Linux- Editor-only package; no runtime code or gameplay component dependencyRequirements:- Unity 2022.3 or newer- No Asset Store package dependencies requiredDocumentation:https://xyflowinnovations.com/packsmithAI-assisted tools were used during development for code drafting, research support, documentation drafting, test design, and validation workflow planning. PackSmith does not include a runtime AI model, does not generate customer assets, and does not send customer project data to an AI service.


