Music Player — Drop-in Runtime Audio UI
NewHand Studio
$10.99
$21.99
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A complete, ergonomic music player to load and play your audio in-game — drop it in and go.Pure UGUI, no custom shaders or materials — uses Unity's default UI material. Works out of the box in Built-in, URP and HDRP, no render-pipeline setup or shader conversion needed. Runtime audio loader is cross-platform; native file picker is Windows standalone + Editor only.It has never been easier to play and manage music in Unity.Drop the prefab into your scene and you have a clean, ready-to-use player — no audio plumbing to write.Key featuresBuild playlists ahead of time in the Inspector, or load music folders on the fly straight from the player's system (Windows) — or combine both for maximum flexibility.Runtime loading of WAV / OGG / MP3 from disk, with a native Windows file picker.Play, pause, next, previous, seek, repeat (off / single / playlist), shuffle and real-time playback speed.Compact mode for a minimal player that keeps every control at hand — clean and efficient.Movable in-game window so the player fits your layout, not the other way around.Full event-driven API — every action (play, volume, speed, repeat, shuffle, load)raises a UnityEvent. Wire your own UI or game logic without touching the player. Publicmethods: LoadFromFile/Folder, SetVolume, SetSpeed, CycleRepeat, SetShuffle.Adjust playback speed in real time to match the atmosphere and emotion of your scenes.Originally built for a TTRPG project, this module has been refined, expanded, and packaged for other developers.IntegrationDrop the prefab into your hierarchy and press Play.Hit Play, or load a music folder from your system.DependenciesTextMesh Pro (Essentials)Input System package (aka new Input System, keyboard shortcuts)Runtime File Loading — TESTED ONWindows : Runtime loading of WAV / OGG / MP3 / AIFF from disk (MP3 desktop-only), with a native. Windows file picker.Validation Tests19 PlayMode tests on the controller, all passing.Included Demo Music5 royalty-free tracks (see in-package LICENSE.txt) — use them freely in yourown projects. Standalone resale/redistribution not permitted. © Newhand Studio.AI-assisted. Demo music tracks are AI-generated (ACE-Step 1.5, MIT-licensed weights); Source code is AI-assisted and human-engineered.see LICENSE.txt in the package.


