Create Alpha Masks and Terrain Stamps directly within Unity. These can then be used within Unity as well as in other applications like Substance Painter.OverviewWith Alpha Mask and Stamp Creator you can use Unity to create alpha masks and terrain stamps for stamping directly within Unity.The alpha masks you create can then be used in Unity, e. g. in shaders, vfx graph, etc and also in external apps like Substance Painter and others.A usage scenario is e. g. to add a dragon to the scene, create an alpha mask from it and project it on the model of a shield within Substance Painter like shown in the example screenshot.Or you may as well want to create a skull island. Project the skull mesh on a stamp texture, create a brush from it and stamp it on a terrain.The created alpha masks pretty much depend on your settings of the camera.UpgradeThe previous version of Alpha Mask and Stamp Creator was designed for built-in render pipeline, this new version is for URP which is the render pipeline that Unity will go forward with in the future.Showcase VideoThe video shows example usage of the asset. Please read the documentation in the asset about the updated menu structure.The created alpha masks and stamps are textures which can be used in Unity as well as in other applications like Substance Painter.This is the Unity 6 version for URP. For built-in there's Alpha Mask and Stamp Creator available.


