Automatically create and optimize procedural chains with one click. Includes live editing, auto LOD generation, baking, and easy custom model support.Create realistic chain setups in seconds with a fully non-destructive workflow.Automatically place chains in your scene with a single click, without requiring colliders or any manual configuration.No complex setup, only a single component per GameObject.Simply assign a 3D model to create your own custom chain, everything else is generated automatically.Runtime impact: zero. All generation happens in the editor and is baked into a static mesh. Collision can also be enabled during chain placement, with no collider setup required.Includes a large collection of chain models to get started quickly, while also making it easy to integrate your own custom models.Enjoy live preview and real-time editing directly inside the editor for a fast and intuitive experience.17 Presets (Chain Variants)16 Meshes1 Materials1 Textures1 Example Scenes


