65 Tiles for Scenery Building
Works in 3D Perspective and Isometric
Perfect fit for Tactical Games aswell
Black and White for creative different gamesAll tiles are set in 1x1 size, so its easier for programming and positioningLow poly appearanceTiles are prefab with a base and the top items.You can create a great variation of terrain level and angle by rotating and positioning in Z axisAll tiles works very well rotating in any angleWaterlands tiles are made using transparency for water parts, to create a submerse perspective.But you can remove and convert to opaque if you prefer.Includes:- Grasslands - Waterlands- Desert- Snowland- Rocks n LavasNon Rigged/Non AnimatedPivot at center baseUV MappedMaps included per tile 512x512:- Color Map- Normal Map- Height Map- Roughness Map- Metallic Map- Emissive Maps (for lava tiles)- Opacity Maps (for water tiles)Polygons Counting per Tile:(Only tris)t1: 686 facest2: 1126 facest3: 806 facest4: 1206 facest5: 3046 facest6: 3206 facest7: 1086 facest8: 1942 facest9: 7314 facest10: 7782 facest11: 1136 facest12: 1446 facest13: 1406 facest14: 780 facest15: 868 facest16: 278 facest17: 7780 facest18: 6744 facest19: 566 facest20: 566 facest21: 1036 facest22: 1478 facest23: 1492 facest24: 2182 facest25: 1756 facest26: 1286 facest27: 1286 facest28: 1366 facest29: 3096 facest30: 1210 facest31: 1658 facest32: 1316 facest33: 1789 facest34: 338 facest35: 658 facest36: 842 facest37: 536 facest38: 726 facest39: 518 facest40: 594 facest41: 1018 facest42: 453 facest43: 622 facest44: 942 facest45: 1126 facest46: 820 facest47: 844 facest48: 802 facest49: 438 facest50: 1302 facest51: 986 facest52: 1478 facest53: 1376 facest54: 540 facest55: 340 facest56: 362 facest57: 1144 facest58: 720 facest59: 380 facest60: 816 faces


